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| | * | | | | | | | Improve "Replace in Files" dialog button text | Lalit Shankar Chowdhury | 2024-10-01 | 1 | -8/+8 | |
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| * | | | | | | | | Merge pull request #98534 from YeldhamDev/i_hate_math | Thaddeus Crews | 2024-11-14 | 1 | -125/+173 | |
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make possible to scale multiple nodes at once in the canvas editor | |||||
| | * | | | | | | | | Make possible to scale multiple nodes at once in the canvas editor | Michael Alexsander | 2024-10-30 | 1 | -125/+173 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | And also some smaller enhancements. | |||||
| * | | | | | | | | | Add copy/paste options to preview material parameters in visual shader | Chaosus | 2024-11-12 | 2 | -1/+80 | |
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* | | | | | | | | | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e | Spartan322 | 2024-11-12 | 16 | -404/+758 | |
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| * | | | | | | | | | Merge pull request #98629 from timothyqiu/delete-delete | Thaddeus Crews | 2024-11-12 | 1 | -2/+2 | |
| |\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix duplicated Delete shortcut entries in Tiles Editor | |||||
| | * | | | | | | | | | Fix duplicated Delete shortcut entries in Tiles Editor | Haoyu Qiu | 2024-10-29 | 1 | -2/+2 | |
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| * | | | | | | | | | | Merge pull request #98224 from timothyqiu/select-markers-dialog | Thaddeus Crews | 2024-11-12 | 1 | -17/+16 | |
| |\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Improve Select Markers dialog in AnimationTree editor | |||||
| | * | | | | | | | | | | Improve Select Markers dialog in AnimationTree editor | Haoyu Qiu | 2024-10-16 | 1 | -17/+16 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Align OptionButtons - Remove unnecessary ellipses from title - Don't translate marker names | |||||
| * | | | | | | | | | | | Merge pull request #97041 from aXu-AP/script-highlight-scene | Thaddeus Crews | 2024-11-12 | 1 | -4/+2 | |
| |\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Highlight scripts used by current scene | |||||
| | * | | | | | | | | | | | Highlight scripts used by current scene | aXu-AP | 2024-11-05 | 1 | -4/+2 | |
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| * | | | | | | | | | | | | Improve NavigationObstacle3D editor tooling | smix8 | 2024-11-12 | 2 | -312/+680 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Improves NavigationObstacle3D editing options inside the editor. | |||||
| * | | | | | | | | | | | | Merge pull request #96730 from tracefree/properly_transforming_obstacles | Thaddeus Crews | 2024-11-11 | 1 | -59/+12 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make use of NavigationObstacle3D's transform | |||||
| | * | | | | | | | | | | | | Make use of NavigationObstacle3D's transform | Rie | 2024-11-10 | 1 | -59/+12 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Co-authored-by: a0kami <dev.aokami@netc.fr> | |||||
| * | | | | | | | | | | | | | Merge pull request #99013 from TokageItLab/fps-compat-toggle | Thaddeus Crews | 2024-11-11 | 1 | -1/+3 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add FPS compatible option in second mode of the animation editor snapping | |||||
| | * | | | | | | | | | | | | | Add FPS compatible option in second mode of animation editor snapping | Silc Lizard (Tokage) Renew | 2024-11-12 | 1 | -1/+3 | |
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| * | | | | | | | | | | | | | Merge pull request #92986 from Repiteo/core/ref-instantiate-integration | Thaddeus Crews | 2024-11-11 | 10 | -22/+22 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Core: Integrate Ref `instantiate` where possible | |||||
| | * | | | | | | | | | | | | | Core: Integrate `Ref::instantiate` where possible | Thaddeus Crews | 2024-11-10 | 10 | -22/+22 | |
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| * | | | | | | | | | | | | | | Merge pull request #97081 from aXu-AP/uv-editor-without-polygon | Thaddeus Crews | 2024-11-11 | 2 | -1/+35 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ | | |/ / / / / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Open UV editor in point editing mode if no points | |||||
| | * | | | | | | | | | | | | | Open uv editor in point editing mode if no points | aXu-AP | 2024-09-17 | 2 | -1/+35 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Open polygon editor in point editing mode if there's no polygon yet. Disable other modes until points are added. | |||||
* | | | | | | | | | | | | | | | Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97 | Spartan322 | 2024-11-11 | 6 | -14/+92 | |
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| * | | | | | | | | | | | | | | Merge pull request #98809 from bruvzg/mac_gde_libs_non_uni | Thaddeus Crews | 2024-11-10 | 1 | -8/+37 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [GDExtension] Improve macOS library loading/export. | |||||
| | * | | | | | | | | | | | | | | [GDExtension] Improve macOS library loading/export. | bruvzg | 2024-11-04 | 1 | -8/+37 | |
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| * | | | | | | | | | | | | | | | Merge pull request #98891 from Faless/debugger/game_view_settings | Thaddeus Crews | 2024-11-10 | 1 | -1/+10 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [Debugger] Better settings configuration for RuntimeNodeSelect and Window quit | |||||
| | * | | | | | | | | | | | | | | | [Debugger] Add configuration to the GameView debugger plugin | Fabio Alessandrelli | 2024-11-07 | 1 | -1/+10 | |
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| * | | | | | | | | | | | | | | | Merge pull request #94889 from rune-scape/no-const-list-erase | Thaddeus Crews | 2024-11-10 | 1 | -1/+1 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove const_cast in `List::erase` | |||||
| | * | | | | | | | | | | | | | | | Avoid const_cast in List::erase by requiring mutable elements | rune-scape | 2024-11-08 | 1 | -1/+1 | |
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| * | | | | | | | | | | | | | | | Merge pull request #98716 from Calinou/editor-improve-mesh-uv-preview | Thaddeus Crews | 2024-11-10 | 2 | -3/+43 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | |_|_|_|/ / / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Improve Mesh UV1/UV2 preview in the editor | |||||
| | * | | | | | | | | | | | | | | Improve Mesh UV1/UV2 preview in the editor | Hugo Locurcio | 2024-11-01 | 2 | -3/+43 | |
| | | |_|_|_|_|_|_|/ / / / / / | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Use an AspectRatioContainer to prevent stretching that occurs depending on the dialog size. - Draw UV bounds and a grid at 1/8th increments. - Scale lines according to editor scale for better visibility on hiDPI displays. | |||||
| * | | | | | | | | | | | | | | Fix wrong checked menu item in 3D editor | kobewi | 2024-11-07 | 1 | -1/+1 | |
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* | | | | | | | | | | | | | | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f | Spartan322 | 2024-11-06 | 6 | -24/+86 | |
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| * | | | | | | | | | | | | | Merge pull request #93401 from Repiteo/style/clang-tidy-fixes | Thaddeus Crews | 2024-11-04 | 4 | -4/+6 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Style: Apply `clang-tidy` fixes | |||||
| | * | | | | | | | | | | | | | Style: Apply `clang-tidy` fixes (superficial) | Thaddeus Crews | 2024-11-04 | 3 | -3/+5 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | • `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements` | |||||
| | * | | | | | | | | | | | | | Style: Apply `clang-tidy` fixes | Thaddeus Crews | 2024-11-04 | 1 | -1/+1 | |
| | | |/ / / / / / / / / / / | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | • `modernize-use-default-member-init` and `readability-redundant-member-init` • Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies | |||||
| * / | | | | | | | | | | | | Add quad mesh to material preview | tetrapod00 | 2024-11-01 | 2 | -20/+80 | |
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* | | | | | | | | | | | | | Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122 | Spartan322 | 2024-11-02 | 9 | -138/+693 | |
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| * | | | | | | | | | | | | Merge pull request #69197 from aaronfranke/fix-tiny-convex | Thaddeus Crews | 2024-10-31 | 1 | -8/+7 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix debug line drawing with tiny convex hull mesh colliders | |||||
| | * | | | | | | | | | | | | Fix debug line drawing with tiny convex hull mesh colliders | Aaron Franke | 2024-10-30 | 1 | -8/+7 | |
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| * | | | | | | | | | | | | Merge pull request #97257 from YeldhamDev/guess_godot_is_unity_after_all | Thaddeus Crews | 2024-10-31 | 6 | -123/+660 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ | | |_|/ / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | Add "Game" editor for better runtime debugging | |||||
| | * | | | | | | | | | | | Add "Game" editor for better runtime debugging | Michael Alexsander | 2024-10-30 | 6 | -123/+660 | |
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| * | | | | | | | | | | | Merge pull request #98303 from Chaosus/vs_transparency_preview | Yuri Rubinsky | 2024-10-31 | 2 | -7/+22 | |
| |\ \ \ \ \ \ \ \ \ \ \ | | |/ / / / / / / / / / | |/| | | | | | | | | | | Add alpha channel display to vec4 previews of visual shader nodes | |||||
| | * | | | | | | | | | | Add alpha channel display to vec4 previews of visual shader nodes | Chaosus | 2024-10-18 | 2 | -7/+22 | |
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* | | | | | | | | | | | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c | Spartan322 | 2024-10-30 | 67 | -395/+396 | |
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| * | | | | | | | | | | | Merge pull request #98039 from aaronfranke/button-icon | Thaddeus Crews | 2024-10-29 | 60 | -365/+365 | |
| |\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods | |||||
| | * | | | | | | | | | | | Rename internal Button icon to button_icon to match exposed methods | Aaron Franke | 2024-10-29 | 60 | -365/+365 | |
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| * | | | | | | | | | | | Merge pull request #98597 from timothyqiu/on-your-lawn | Thaddeus Crews | 2024-10-29 | 1 | -2/+4 | |
| |\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix heap-use-after-free when ctrl-clicking controls in a container | |||||
| | * | | | | | | | | | | | Fix heap-use-after-free when ctrl-clicking controls in a container | Haoyu Qiu | 2024-10-26 | 1 | -2/+4 | |
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| * | | | | | | | | | | | Merge pull request #97934 from adamscott/give-AThousandShips-a-break | Thaddeus Crews | 2024-10-29 | 12 | -28/+27 | |
| |\ \ \ \ \ \ \ \ \ \ \ | | |/ / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | [Codestyle] Set clang-format `RemoveSemicolon` rule to `true` | |||||
| | * | | | | | | | | | | Set clang-format `RemoveSemicolon` rule to `true` | Adam Scott | 2024-10-25 | 12 | -28/+27 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Set clang-format `Standard` rule to `c++20` | |||||
* | | | | | | | | | | | | Merge pull request #818 from Spartan322/fixup/copyright-headers | George L. Albany | 2024-10-27 | 257 | -514/+514 | |
|\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix copyright headers referring to Godot |