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| | * | | | | | | Improve "Replace in Files" dialog button textLalit Shankar Chowdhury2024-10-011-8/+8
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| * | | | | | | | Merge pull request #98534 from YeldhamDev/i_hate_mathThaddeus Crews2024-11-141-125/+173
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make possible to scale multiple nodes at once in the canvas editor
| | * | | | | | | | Make possible to scale multiple nodes at once in the canvas editorMichael Alexsander2024-10-301-125/+173
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | And also some smaller enhancements.
| * | | | | | | | | Add copy/paste options to preview material parameters in visual shaderChaosus2024-11-122-1/+80
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* | | | | | | | | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-1216-404/+758
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| * | | | | | | | | Merge pull request #98629 from timothyqiu/delete-deleteThaddeus Crews2024-11-121-2/+2
| |\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix duplicated Delete shortcut entries in Tiles Editor
| | * | | | | | | | | Fix duplicated Delete shortcut entries in Tiles EditorHaoyu Qiu2024-10-291-2/+2
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| * | | | | | | | | | Merge pull request #98224 from timothyqiu/select-markers-dialogThaddeus Crews2024-11-121-17/+16
| |\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Improve Select Markers dialog in AnimationTree editor
| | * | | | | | | | | | Improve Select Markers dialog in AnimationTree editorHaoyu Qiu2024-10-161-17/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Align OptionButtons - Remove unnecessary ellipses from title - Don't translate marker names
| * | | | | | | | | | | Merge pull request #97041 from aXu-AP/script-highlight-sceneThaddeus Crews2024-11-121-4/+2
| |\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Highlight scripts used by current scene
| | * | | | | | | | | | | Highlight scripts used by current sceneaXu-AP2024-11-051-4/+2
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| * | | | | | | | | | | | Improve NavigationObstacle3D editor toolingsmix82024-11-122-312/+680
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Improves NavigationObstacle3D editing options inside the editor.
| * | | | | | | | | | | | Merge pull request #96730 from tracefree/properly_transforming_obstaclesThaddeus Crews2024-11-111-59/+12
| |\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make use of NavigationObstacle3D's transform
| | * | | | | | | | | | | | Make use of NavigationObstacle3D's transformRie2024-11-101-59/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Co-authored-by: a0kami <dev.aokami@netc.fr>
| * | | | | | | | | | | | | Merge pull request #99013 from TokageItLab/fps-compat-toggleThaddeus Crews2024-11-111-1/+3
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add FPS compatible option in second mode of the animation editor snapping
| | * | | | | | | | | | | | | Add FPS compatible option in second mode of animation editor snappingSilc Lizard (Tokage) Renew2024-11-121-1/+3
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| * | | | | | | | | | | | | Merge pull request #92986 from Repiteo/core/ref-instantiate-integrationThaddeus Crews2024-11-1110-22/+22
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Core: Integrate Ref `instantiate` where possible
| | * | | | | | | | | | | | | Core: Integrate `Ref::instantiate` where possibleThaddeus Crews2024-11-1010-22/+22
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| * | | | | | | | | | | | | | Merge pull request #97081 from aXu-AP/uv-editor-without-polygonThaddeus Crews2024-11-112-1/+35
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ | | |/ / / / / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | Open UV editor in point editing mode if no points
| | * | | | | | | | | | | | | Open uv editor in point editing mode if no pointsaXu-AP2024-09-172-1/+35
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Open polygon editor in point editing mode if there's no polygon yet. Disable other modes until points are added.
* | | | | | | | | | | | | | | Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97Spartan3222024-11-116-14/+92
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| * | | | | | | | | | | | | | Merge pull request #98809 from bruvzg/mac_gde_libs_non_uniThaddeus Crews2024-11-101-8/+37
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [GDExtension] Improve macOS library loading/export.
| | * | | | | | | | | | | | | | [GDExtension] Improve macOS library loading/export.bruvzg2024-11-041-8/+37
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| * | | | | | | | | | | | | | | Merge pull request #98891 from Faless/debugger/game_view_settingsThaddeus Crews2024-11-101-1/+10
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [Debugger] Better settings configuration for RuntimeNodeSelect and Window quit
| | * | | | | | | | | | | | | | | [Debugger] Add configuration to the GameView debugger pluginFabio Alessandrelli2024-11-071-1/+10
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| * | | | | | | | | | | | | | | Merge pull request #94889 from rune-scape/no-const-list-eraseThaddeus Crews2024-11-101-1/+1
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove const_cast in `List::erase`
| | * | | | | | | | | | | | | | | Avoid const_cast in List::erase by requiring mutable elementsrune-scape2024-11-081-1/+1
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| * | | | | | | | | | | | | | | Merge pull request #98716 from Calinou/editor-improve-mesh-uv-previewThaddeus Crews2024-11-102-3/+43
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | | |_|_|_|/ / / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Improve Mesh UV1/UV2 preview in the editor
| | * | | | | | | | | | | | | | Improve Mesh UV1/UV2 preview in the editorHugo Locurcio2024-11-012-3/+43
| | | |_|_|_|_|_|_|/ / / / / / | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Use an AspectRatioContainer to prevent stretching that occurs depending on the dialog size. - Draw UV bounds and a grid at 1/8th increments. - Scale lines according to editor scale for better visibility on hiDPI displays.
| * | | | | | | | | | | | | | Fix wrong checked menu item in 3D editorkobewi2024-11-071-1/+1
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* | | | | | | | | | | | | | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-066-24/+86
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| * | | | | | | | | | | | | Merge pull request #93401 from Repiteo/style/clang-tidy-fixesThaddeus Crews2024-11-044-4/+6
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Style: Apply `clang-tidy` fixes
| | * | | | | | | | | | | | | Style: Apply `clang-tidy` fixes (superficial)Thaddeus Crews2024-11-043-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | • `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
| | * | | | | | | | | | | | | Style: Apply `clang-tidy` fixesThaddeus Crews2024-11-041-1/+1
| | | |/ / / / / / / / / / / | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | • `modernize-use-default-member-init` and `readability-redundant-member-init` • Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
| * / | | | | | | | | | | | Add quad mesh to material previewtetrapod002024-11-012-20/+80
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* | | | | | | | | | | | | Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122Spartan3222024-11-029-138/+693
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| * | | | | | | | | | | | Merge pull request #69197 from aaronfranke/fix-tiny-convexThaddeus Crews2024-10-311-8/+7
| |\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix debug line drawing with tiny convex hull mesh colliders
| | * | | | | | | | | | | | Fix debug line drawing with tiny convex hull mesh collidersAaron Franke2024-10-301-8/+7
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| * | | | | | | | | | | | Merge pull request #97257 from YeldhamDev/guess_godot_is_unity_after_allThaddeus Crews2024-10-316-123/+660
| |\ \ \ \ \ \ \ \ \ \ \ \ | | |_|/ / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | Add "Game" editor for better runtime debugging
| | * | | | | | | | | | | Add "Game" editor for better runtime debuggingMichael Alexsander2024-10-306-123/+660
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| * | | | | | | | | | | Merge pull request #98303 from Chaosus/vs_transparency_previewYuri Rubinsky2024-10-312-7/+22
| |\ \ \ \ \ \ \ \ \ \ \ | | |/ / / / / / / / / / | |/| | | | | | | | | | Add alpha channel display to vec4 previews of visual shader nodes
| | * | | | | | | | | | Add alpha channel display to vec4 previews of visual shader nodesChaosus2024-10-182-7/+22
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* | | | | | | | | | | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-3067-395/+396
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| * | | | | | | | | | | Merge pull request #98039 from aaronfranke/button-iconThaddeus Crews2024-10-2960-365/+365
| |\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods
| | * | | | | | | | | | | Rename internal Button icon to button_icon to match exposed methodsAaron Franke2024-10-2960-365/+365
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| * | | | | | | | | | | Merge pull request #98597 from timothyqiu/on-your-lawnThaddeus Crews2024-10-291-2/+4
| |\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix heap-use-after-free when ctrl-clicking controls in a container
| | * | | | | | | | | | | Fix heap-use-after-free when ctrl-clicking controls in a containerHaoyu Qiu2024-10-261-2/+4
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| * | | | | | | | | | | Merge pull request #97934 from adamscott/give-AThousandShips-a-breakThaddeus Crews2024-10-2912-28/+27
| |\ \ \ \ \ \ \ \ \ \ \ | | |/ / / / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | [Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
| | * | | | | | | | | | Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-2512-28/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Set clang-format `Standard` rule to `c++20`
* | | | | | | | | | | | Merge pull request #818 from Spartan322/fixup/copyright-headersGeorge L. Albany2024-10-27257-514/+514
|\ \ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | Fix copyright headers referring to Godot