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path: root/editor/project_converter_3_to_4.h
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* Replace File/Directory with FileAccess/DirAccesskobewi2022-09-191-1/+0
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* Fix several oddities in Project ConverterMicky2022-09-081-1/+1
| | | | | | | | | | This is not a complete list. Nor are all of the changes exhaustive. - Measure final execution time in seconds instead of milliseconds. - Use `vformat()` instead of unreadable string concatenation whenever necessary. - Replaces every `&` used with booleans with `&&` because Visual Studio was really complaining about it. - Adds punctuation to some comments, in accordance to codebase guidelines. - Fixes some typos around the file (such as "parenthesis" being called "parenthess"), as well as attempt to change some sentences to be more English-correct. - Reworded some comments and error messages entirely.
* Speedup conversion and add option to set maximum line length to prevent freezesRafał Mikrut2022-08-291-21/+29
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* Add conversion for the RPC attributes in C#Raul Santos2022-08-061-0/+3
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* Various converter enhancements and bugfixesRafał Mikrut2022-08-031-3/+10
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* Add Godot 3.x -> Godot 4.x project converterRafał Mikrut2022-06-151-0/+83