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path: root/editor/property_editor.h
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* Small fixes to #13233Dmitry Koteroff2017-11-281-0/+1
* Implemented a collapse/expand all feature request for Inspector (issue #9427)...Dmitry Koteroff2017-11-241-1/+14
* Ability to convert from SpatialMaterial to ShaderMaterialJuan Linietsky2017-09-221-1/+15
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Cleanup tons of obsolete commented out codeRémi Verschelde2017-08-261-6/+3
* Updated function argument namesWilson E. Alvarez2017-08-121-3/+3
* Inspector: Right click on resource opens sub-menu.Andreas Haas2017-08-101-0/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-0/+2
* -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-171-1/+5
* -Added folding to property editor, persistent on objects it editsJuan Linietsky2017-06-251-1/+6
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-1/+1
* Add setting to opt-out of capitalization in the property inspectorPedro J. Estébanez2017-04-271-1/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-88/+76
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+352