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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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property_editor.h
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Age
Files
Lines
*
Small fixes to #13233
Dmitry Koteroff
2017-11-28
1
-0
/
+1
*
Implemented a collapse/expand all feature request for Inspector (issue #9427)...
Dmitry Koteroff
2017-11-24
1
-1
/
+14
*
Ability to convert from SpatialMaterial to ShaderMaterial
Juan Linietsky
2017-09-22
1
-1
/
+15
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
1
-6
/
+3
*
Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-3
/
+3
*
Inspector: Right click on resource opens sub-menu.
Andreas Haas
2017-08-10
1
-0
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-0
/
+2
*
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-17
1
-1
/
+5
*
-Added folding to property editor, persistent on objects it edits
Juan Linietsky
2017-06-25
1
-1
/
+6
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-1
/
+1
*
Add setting to opt-out of capitalization in the property inspector
Pedro J. Estébanez
2017-04-27
1
-1
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-88
/
+76
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+352