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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
/
scene_tree_dock.h
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Author
Age
Files
Lines
*
Add editor setting to allow keep show local scene tree while debugger start.
geequlim
2017-11-22
1
-0
/
+2
*
Let SceneTreeDock duplicate nodes via Node::duplicate()
Pedro J. Estébanez
2017-11-19
1
-1
/
+0
*
Add support for remote debug in scene tree.
Juan Linietsky
2017-11-15
1
-0
/
+10
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
1
-11
/
+8
*
Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-1
/
+1
*
Clicking on subscene icon will open it
Jakub Grzesik
2017-07-03
1
-1
/
+10
*
Quick access list to subresources on RMB
Juan Linietsky
2017-06-05
1
-0
/
+8
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-41
/
+39
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+188