| Commit message (Expand) | Author | Age | Files | Lines |
* | Don't handle pending clicks outside scene tree | kobewi | 2022-06-10 | 1 | -0/+1 |
* | Merge pull request #61162 from KoBeWi/drag_nodes_like_a_boss | Rémi Verschelde | 2022-05-23 | 1 | -1/+2 |
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| * | Only switch to node when not dragging it | kobewi | 2022-05-18 | 1 | -1/+2 |
* | | Add a new HashSet template | reduz | 2022-05-20 | 1 | -1/+1 |
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* | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -9/+11 |
* | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio | 2022-05-03 | 1 | -4/+4 |
* | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` | Rémi Verschelde | 2022-05-02 | 1 | -1/+1 |
* | Merge pull request #59979 from bruvzg/cpp_check2 | Rémi Verschelde | 2022-04-27 | 1 | -1/+1 |
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| * | Fix more issues found by cppcheck. | bruvzg | 2022-04-20 | 1 | -1/+1 |
* | | Implement Scene Unique Nodes | reduz | 2022-04-25 | 1 | -1/+1 |
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* | [Input] Add extra `shortcut_input` input processing step to process Unicode c... | bruvzg | 2022-04-05 | 1 | -1/+1 |
* | Zero initialize all pointer class and struct members | Rémi Verschelde | 2022-04-04 | 1 | -36/+36 |
* | Initialize bools in the headers in editor | Aaron Franke | 2022-03-12 | 1 | -4/+4 |
* | Editor: Cleanup some includes dependencies | Rémi Verschelde | 2022-02-15 | 1 | -2/+3 |
* | Remove most EditorNode constructor parameters and fields | trollodel | 2022-02-14 | 1 | -2/+1 |
* | Improve 2D editor's right-click menu | kobewi | 2022-01-27 | 1 | -0/+1 |
* | Store panels and docks singletons in their own classes | trollodel | 2022-01-20 | 1 | -1/+6 |
* | Make Scene dock menu button an actual `MenuButton` | Michael Alexsander | 2022-01-20 | 1 | -2/+2 |
* | Improve node pasting | kobewi | 2022-01-18 | 1 | -0/+3 |
* | Merge pull request #53313 from KoBeWi/debinded_konnekt | Rémi Verschelde | 2022-01-04 | 1 | -1/+0 |
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| * | Add support for unbinding in connection dialog | kobewi | 2021-10-04 | 1 | -1/+0 |
* | | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | | Add drag and drop for NodePaths | kobewi | 2021-12-09 | 1 | -0/+1 |
* | | Modules: Make sure to include modules_enabled.gen.h where needed | Rémi Verschelde | 2021-11-12 | 1 | -0/+2 |
* | | Infer shader type based on edited node | kobewi | 2021-11-03 | 1 | -2/+2 |
* | | Remove unimplemented methods | Marcel Admiraal | 2021-10-21 | 1 | -2/+0 |
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* | Merge pull request #51413 from KoBeWi/🚗 | Rémi Verschelde | 2021-10-04 | 1 | -0/+3 |
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| * | Move the option to new menu | kobewi | 2021-08-12 | 1 | -0/+2 |
| * | Add option to not expand tree on node select | kobewi | 2021-08-12 | 1 | -0/+1 |
* | | Allow disabling the RegEx module in the editor | Aaron Franke | 2021-09-15 | 1 | -0/+4 |
* | | Save branch as scene by dropping to filesystem | kobewi | 2021-09-09 | 1 | -0/+1 |
* | | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz | 2021-08-23 | 1 | -2/+2 |
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* | Added editor dialog for easily creating shaders. | Yuri Roubinsky | 2021-08-07 | 1 | -0/+9 |
* | Merge pull request #50319 from nekomatata/optimize-node-path-check | Rémi Verschelde | 2021-07-22 | 1 | -5/+5 |
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| * | Optimize NodePath update when renaming or deleting nodes in the editor | PouleyKetchoupp | 2021-07-09 | 1 | -5/+5 |
* | | Assign value to property by dropping to scene tree | kobewi | 2021-07-19 | 1 | -0/+6 |
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* | Add a root Node3D automatically if absent when adding preview sun and sky | Hugo Locurcio | 2021-07-07 | 1 | -0/+1 |
* | Coding style fix in editor NodePath update | PouleyKetchoupp | 2021-06-30 | 1 | -2/+2 |
* | Merge pull request #49812 from nekomatata/node-path-editor-update | Rémi Verschelde | 2021-06-29 | 1 | -0/+3 |
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| * | NodePath properly updated in the editor in more cases | PouleyKetchoupp | 2021-06-28 | 1 | -0/+3 |
* | | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A | 2021-06-19 | 1 | -4/+4 |
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* | Implement Particle Trails | reduz | 2021-04-30 | 1 | -0/+3 |
* | Merge pull request #41437 from KoBeWi/put_it_here | Rémi Verschelde | 2021-03-01 | 1 | -0/+4 |
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| * | Allow to create a node at specific position | Tomasz Chabora | 2021-02-26 | 1 | -0/+4 |
* | | SceneTreeDock: Changed "Save Branch as Scene" to make use of Node::duplicate_... | Oliver Dick | 2021-02-28 | 1 | -0/+1 |
* | | Prevent 'Change Type' on nodes from an instanced scene | hilfazer | 2021-02-26 | 1 | -0/+1 |
* | | Remove Merge From Scene | kobewi | 2021-02-13 | 1 | -3/+0 |
* | | Duplicate resources pasted to other scenes | kobewi | 2021-02-12 | 1 | -0/+6 |
* | | Add node copy-paste | Tomasz Chabora | 2021-02-09 | 1 | -1/+7 |
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* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |