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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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scene_tree_dock.h
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Author
Age
Files
Lines
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Cleanup unused engine code
Tomasz Chabora
2020-12-09
1
-1
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+0
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Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
/
+0
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Fix changing icons' colors when switch dark and light theme
booer
2020-09-17
1
-0
/
+3
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Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-6
/
+5
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Rename the Clear Script editor action to Detach Script
Hugo Locurcio
2020-05-09
1
-2
/
+2
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
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+2
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Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-3
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
fixes #33439. The feature now changes according to the feature profile.
Shivansh Anand
2019-11-11
1
-0
/
+2
*
Add clear menu entries for extending and replacing scripts
Anubhab Ghosh
2019-10-23
1
-1
/
+3
*
Placeholder dialog for editable children
Bhupendra Aole
2019-09-27
1
-0
/
+3
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Adds contextual item in scene tree dock to wrap selection in a new node
Julian Murgia
2019-07-19
1
-0
/
+2
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Smarter node placement after duplicating
Tomasz Chabora
2019-07-04
1
-0
/
+1
*
Merge pull request #19936 from Xrayez/collapse-button
Rémi Verschelde
2019-07-02
1
-0
/
+5
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*
Add ability to expand/collapse nodes recursively in scene tree dock
Andrii Doroshenko (Xrayez)
2019-04-21
1
-0
/
+5
*
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SceneTreeDock will now only attach scripts to the selected node if the Script...
LikeLakers2
2019-06-29
1
-0
/
+1
*
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Merge pull request #26748 from raphael10241024/instance
Rémi Verschelde
2019-06-19
1
-0
/
+1
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add check for inherted nodes when instance
yakun.zhang
2019-03-18
1
-0
/
+1
*
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Merge pull request #28349 from KoBeWi/sprite_editor_mistake_eraser
Rémi Verschelde
2019-05-28
1
-1
/
+1
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*
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Add undo for Sprite Editor
Tomasz Chabora
2019-04-23
1
-1
/
+1
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*
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Keep editable children on node duplicate
Tomasz Chabora
2019-05-28
1
-1
/
+2
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*
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Add ability to edit editor feature profiles
Juan Linietsky
2019-04-08
1
-0
/
+5
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*
Use SceneTreeDock to replace particles node properly, fixes #24162
Juan Linietsky
2019-01-14
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Use EditorQuickOpen dialog instead of EditorFileDialog when instancing a chi...
Andrew McDonald
2018-10-16
1
-1
/
+3
*
Add a shortcut to the documentation in the scene tree RMB menu
groud
2018-10-03
1
-0
/
+1
*
Added warning when disabling editable_instance
DualMatrix
2018-09-17
1
-0
/
+3
*
Add toggle for favorites in create_root_dialog.
willnationsdev
2018-08-08
1
-0
/
+5
*
Merge pull request #19729 from razcore-art/rename-discard-instancing
Rémi Verschelde
2018-07-24
1
-1
/
+1
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*
Rename 'Discard Instancing' to 'Make Local'
Răzvan C. Rădulescu
2018-06-25
1
-1
/
+1
*
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New option, make any node the new scene root.
Juan Linietsky
2018-07-15
1
-1
/
+9
*
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Small feature to help users understand the editor faster.
Juan Linietsky
2018-07-15
1
-1
/
+8
*
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Expose ScriptCreateDialog to EditorPlugin
willnationsdev
2018-07-04
1
-0
/
+3
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*
Added Rename Context Menu Option for SceneTreeDock
Eoin O'Neill
2018-05-16
1
-0
/
+1
*
Merge pull request #15928 from StateOff/feature_batch_rename
Rémi Verschelde
2018-05-08
1
-0
/
+3
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*
Implements "Batch Rename" editor tool.
Blazej Floch
2018-01-22
1
-0
/
+3
*
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Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
1
-0
/
+2
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*
Fixes add script button update
Gilles Roudiere
2018-01-11
1
-0
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Show sub-resources as sub-menu
volzhs
2017-12-17
1
-0
/
+1
*
Add editor setting to allow keep show local scene tree while debugger start.
geequlim
2017-11-22
1
-0
/
+2
*
Let SceneTreeDock duplicate nodes via Node::duplicate()
Pedro J. Estébanez
2017-11-19
1
-1
/
+0
*
Add support for remote debug in scene tree.
Juan Linietsky
2017-11-15
1
-0
/
+10
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
1
-11
/
+8
*
Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-1
/
+1
*
Clicking on subscene icon will open it
Jakub Grzesik
2017-07-03
1
-1
/
+10
*
Quick access list to subresources on RMB
Juan Linietsky
2017-06-05
1
-0
/
+8
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