summaryrefslogtreecommitdiffstats
path: root/editor/scene_tree_editor.cpp
Commit message (Expand)AuthorAgeFilesLines
* Scene Tree Dock: added ability to deselect items when clicking on empty spaceDmitry Koteroff2017-11-261-0/+8
* Merge pull request #12359 from kubecz3k/spatial-lockRémi Verschelde2017-11-201-1/+5
|\
| * ability to lock spatial nodes transform in editorJakub Grzesik2017-11-111-1/+5
* | When script changes, defer tree updating. Fixes #9704Juan Linietsky2017-11-151-1/+5
|/
* Added and improved some icons, plus some other minor visual fixes.Daniel J. Ramirez2017-10-121-2/+2
* Removed most of the custom colors from the interface.Daniel J. Ramirez2017-09-251-2/+2
* Rename pos to position in user facing methods and variablesletheed2017-09-201-5/+5
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Editor: Add some more translatable strings.Andreas Haas2017-08-251-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-4/+4
* SceneTreeEditor: Fix node_selected signal emission.Andreas Haas2017-08-201-2/+4
* Several ui improvements (mostly margins)Daniel J. Ramirez2017-08-081-3/+3
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-4/+4
* Subscene icon tooltip updateJakub Grzesik2017-07-171-2/+2
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-1/+1
* Clicking on subscene icon will open itJakub Grzesik2017-07-031-161/+4
* Update visibility icon properlyvolzhs2017-07-031-1/+1
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-4/+4
* Tree: Ability to add tooltips to TreeItem buttons.Andreas Haas2017-04-261-13/+13
* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-4/+4
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Make buttons closer in Scene treevolzhs2017-04-031-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-432/+354
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+1316