Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge pull request #99409 from passivestar/state-machine-focus-border-color | Thaddeus Crews | 2024-11-21 | 3 | -1/+4 |
|\ | | | | | | | Expose state machine focus color to theming | ||||
| * | Expose state machine focus color to theming | passivestar | 2024-11-19 | 3 | -1/+4 |
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* | | Merge pull request #94981 from Chaosus/shader_fix_screen_uv_in_spatial_light | Thaddeus Crews | 2024-11-21 | 1 | -1/+2 |
|\ \ | | | | | | | | | | Allow `SCREEN_UV` to be used in light function of spatial shader | ||||
| * | | Allow `SCREEN_UV` to be used in light function of spatial shader | Chaosus | 2024-11-19 | 1 | -1/+2 |
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* | | Merge pull request #99449 from Sauermann/fix-revert-device-id-clash | Rémi Verschelde | 2024-11-20 | 2 | -9/+8 |
|\ \ | | | | | | | | | | Revert "Fix `InputEvent` device id clash" and add a compatibility function | ||||
| * | | Revert "Fix InputEvent device id clash" and add a compatibility function | Markus Sauermann | 2024-11-20 | 2 | -9/+8 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 916d480686e339746ac4fc89079c26fe72caad53. Revert "Fix InputEvent crash when opening project" This reverts commit abb9c0f171c7150a510ca2c2a744534f1746635d. Introduce a compatibility function for projects affected by the device id clash reversal Since the reverted PR introduced changes in the project.godot file, it seems prudent to introduce a compatibility function for such affected projects. | ||||
* | | | Merge pull request #99319 from TokageItLab/fix-fps-inspector | Rémi Verschelde | 2024-11-20 | 1 | -1/+0 |
|\ \ \ | |/ / |/| | | | | | Fix key is deselected by changing key time in KeyEdit in FPS mode | ||||
| * | | Fix key is deselected by chaning key time in KeyEdit in FPS mode | Silc Lizard (Tokage) Renew | 2024-11-16 | 1 | -1/+0 |
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* | | | Merge pull request #99391 from Giganzo/export-debug | Thaddeus Crews | 2024-11-19 | 1 | -3/+8 |
|\ \ \ | | | | | | | | | | | | | Add persistent states for export with debug, as patch on editor restarts | ||||
| * | | | Add persistent states for export with debug, as patch on editor restarts | Giganzo | 2024-11-17 | 1 | -3/+8 |
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* | | | Merge pull request #98297 from ↵ | Thaddeus Crews | 2024-11-19 | 1 | -3/+7 |
|\ \ \ | | | | | | | | | | | | | | | | | | | | | Calinou/editor-tweak-lightmapgi-no-meshes-to-bake-error-dialog Improve "No meshes to bake" LightmapGI error dialog in the editor | ||||
| * | | | Improve "No meshes to bake" LightmapGI error dialog in the editor | Hugo Locurcio | 2024-11-01 | 1 | -3/+7 |
| | | | | | | | | | | | | | | | | | | | | The error dialog now gives advice on the steps to follow to enable lightmapping support on imported scenes and primitive meshes. | ||||
* | | | | Merge pull request #99324 from TokageItLab/fix-fpe-spinner | Thaddeus Crews | 2024-11-19 | 3 | -12/+14 |
|\ \ \ \ | | | | | | | | | | | | | | | | Fix spinner in AnimationTrackEdit in FPS mode | ||||
| * | | | | Fix spinner in AnimationTrackEdit in FPS mode | Silc Lizard (Tokage) Renew | 2024-11-17 | 3 | -12/+14 |
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* | | | | Merge pull request #99363 from passivestar/fix-marker-drawing | Thaddeus Crews | 2024-11-19 | 1 | -20/+7 |
|\ \ \ \ | |_|_|/ |/| | | | | | | | Fix issues with animation markers drawing | ||||
| * | | | Fix issues with animation markers drawing | passivestar | 2024-11-19 | 1 | -20/+7 |
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* | | | Merge pull request #98160 from ↵ | Thaddeus Crews | 2024-11-18 | 1 | -1/+1 |
|\ \ \ | | | | | | | | | | | | | | | | | | | | | Rindbee/change-the-parent-node-of-EditorHelpBitTooltip Add `EditorHelpBitTooltip` as a child of `p_target` to avoid jitter | ||||
| * | | | Add `EditorHelpBitTooltip` as a child of `p_target` to avoid jitter | 风青山 | 2024-10-14 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously the tooltip popup was added as a child of the `p_target`'s viewport (usually the root window), which caused the root window to recalculate the window size, that could cause jitter issues on i3wm if the actual width of the root window was less than `1024`. | ||||
* | | | | Merge pull request #99176 from tracefree/obstacle_transform | Thaddeus Crews | 2024-11-18 | 1 | -24/+31 |
|\ \ \ \ | | | | | | | | | | | | | | | | Fix obstacle avoidance and 3D editor ignoring transform | ||||
| * | | | | Fix obstacle avoidance and 3D editor ignoring transform | Rie | 2024-11-16 | 1 | -24/+31 |
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* | | | | | Merge pull request #99389 from KoBeWi/globalization_ensues | Thaddeus Crews | 2024-11-18 | 1 | -3/+5 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | Fix global paths in EditorPropertyPath | ||||
| * | | | | | Fix global paths in EditorPropertyPath | kobewi | 2024-11-18 | 1 | -3/+5 |
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* | | | | | Merge pull request #86195 from GreenCrowDev/curve3d_close | Thaddeus Crews | 2024-11-18 | 2 | -21/+102 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | Add `closed` property to `Curve3D` | ||||
| * | | | | | Implement closed path for Curve3d | matricola787 | 2024-11-16 | 2 | -21/+102 |
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* | | | | | Merge pull request #93714 from ↵ | Thaddeus Crews | 2024-11-18 | 1 | -1/+1 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Calinou/normal-map-invert-y-preserve-alpha-channel Preserve existing alpha channel when using Normal Map Invert Y import option | ||||
| * | | | | | Preserve existing alpha channel when using Normal Map Invert Y import option | Hugo Locurcio | 2024-06-28 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | While normal maps with RGTC compression cannot contain an alpha channel, it is possible for Godot to read non-RGTC normal maps that can contain an alpha channel that custom shaders can read. The visual output for opaque images (including RGTC normal maps) is unaffected by this change. | ||||
* | | | | | | Use `(r)find_char` instead of `(r)find` for single characters | A Thousand Ships | 2024-11-17 | 26 | -58/+58 |
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* | | | | | Merge pull request #99253 from KoBeWi/tldr | Thaddeus Crews | 2024-11-15 | 2 | -2/+2 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | Simplify some UID conversions | ||||
| * | | | | | Simplify some UID conversions | kobewi | 2024-11-14 | 2 | -2/+2 |
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* | | | | | Merge pull request #98099 from dalexeev/pot-gen-add-comment-support | Thaddeus Crews | 2024-11-15 | 4 | -13/+57 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | POT Generator: Add support for `TRANSLATORS:` and `NO_TRANSLATE` comments | ||||
| * | | | | | POT Generator: Add support for `TRANSLATORS:` and `NO_TRANSLATE` comments | Danil Alexeev | 2024-10-13 | 4 | -13/+57 |
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* | | | | | Merge pull request #99148 from TopherBriggs/keyframe_crash_fix | Thaddeus Crews | 2024-11-15 | 1 | -1/+1 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | Fix crash when inserting keyframes with empty properties array | ||||
| * | | | | | Fix crash when inserting keyframes with empty properties array | Christopher Briggs | 2024-11-15 | 1 | -1/+1 |
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* | | | | | | Merge pull request #98220 from bruvzg/dict_ed_fix | Thaddeus Crews | 2024-11-15 | 1 | -1/+7 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | [Editor] Fix dictionary editor removing wrong keys and not updating key labels. | ||||
| * | | | | | | [Editor] Fix dictionary editor removing wrong keys and not updating key labels. | bruvzg | 2024-10-16 | 1 | -1/+7 |
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* | | | | | | | Merge pull request #99177 from Chaosus/vs_swap_connections | Thaddeus Crews | 2024-11-15 | 2 | -0/+34 |
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Add swap connection option to visual shader graph | ||||
| * | | | | | | | Add swap connection option to visual shader graph | Chaosus | 2024-11-15 | 2 | -0/+34 |
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* | | | | | | | Merge pull request #99272 from Chaosus/vs_bug | Thaddeus Crews | 2024-11-15 | 1 | -2/+5 |
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Fix error emitting when reset a visual shader preview parameter | ||||
| * | | | | | | | Fix error emitting when reset a visual shader preview parameter | Chaosus | 2024-11-15 | 1 | -2/+5 |
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* / / / / / / | Use processed filter list for native dialogs. | Pāvels Nadtočajevs | 2024-11-15 | 2 | -7/+25 |
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* | | | | | | Merge pull request #99223 from bruvzg/fd_title_transl | Thaddeus Crews | 2024-11-14 | 1 | -1/+1 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Fix missing native file dialog title translation. | ||||
| * | | | | | | Fix missing native file dialog title translation. | Pāvels Nadtočajevs | 2024-11-14 | 1 | -1/+1 |
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* | | | | | | Merge pull request #97461 from lalitshankarchowdhury/better-replace | Thaddeus Crews | 2024-11-14 | 2 | -12/+16 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Improve "Replace in Files" dialog button text | ||||
| * | | | | | | Improve "Replace in Files" dialog button text | Lalit Shankar Chowdhury | 2024-10-01 | 2 | -12/+16 |
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* | | | | | | | Merge pull request #99219 from Chaosus/fix_ttr_vformat | Thaddeus Crews | 2024-11-14 | 2 | -4/+4 |
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Fix incorrect order: `TTR(vformat` instead of `vformat(TTR` | ||||
| * | | | | | | | Fix incorrect order: `TTR(vformat` instead of `vformat(TTR` | Chaosus | 2024-11-14 | 2 | -4/+4 |
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* | | | | | | | Merge pull request #99213 from timothyqiu/direct | Thaddeus Crews | 2024-11-14 | 1 | -15/+4 |
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | Remove unnecessary array construction when initializing the project manager | ||||
| * | | | | | | | Remove unnecessary array construction when initializing the project manager | Haoyu Qiu | 2024-11-14 | 1 | -15/+4 |
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* | | | | | | | Merge pull request #98534 from YeldhamDev/i_hate_math | Thaddeus Crews | 2024-11-14 | 1 | -125/+173 |
|\ \ \ \ \ \ \ | |/ / / / / / |/| | | | | | | | | | | | | | Make possible to scale multiple nodes at once in the canvas editor | ||||
| * | | | | | | Make possible to scale multiple nodes at once in the canvas editor | Michael Alexsander | 2024-10-30 | 1 | -125/+173 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | And also some smaller enhancements. |