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* Merge pull request #55186 from timothyqiu/theme-picker-resetRémi Verschelde2021-11-221-0/+3
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| * Fix Theme Editor crash when clicking the element pickerHaoyu Qiu2021-11-211-0/+3
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* | Improved some editor checkboxeskobewi2021-11-212-0/+4
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* Merge pull request #54579 from KoBeWi/your_nameRémi Verschelde2021-11-202-2/+28
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| * Allow to name built-in scripts upon creationkobewi2021-11-042-2/+28
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* | Added hint about loop_mode to resource importerSilc 'Tokage' Renew2021-11-191-2/+2
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* | i18n: Sync editor translations with WeblateRémi Verschelde2021-11-1970-1689/+15290
| | | | | | | | (cherry picked from commit 7ca1be5f379067c16ddf6b57f0974bd38180af0d)
* | Merge pull request #55095 from Giwayume/bugfix/atlas_cutoff_masterRémi Verschelde2021-11-181-2/+2
|\ \ | | | | | | Fix texture atlas generation when source sprite is larger than generated atlas
| * | Fix texture atlas generation when source sprite is larger than generated atlasGiwayume2021-11-181-2/+2
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* | | Add [theme_item] tag to editor helpkobewi2021-11-181-1/+4
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* | Rename built-in `SGN()` macro to `SIGN()`Hugo Locurcio2021-11-161-1/+1
| | | | | | | | | | This matches the name of the GDScript function (except it's uppercase here).
* | Make bezier handle type a property of keyframes, update interfaceNathan Lovato2021-11-163-51/+121
| | | | | | | | | | | | | | - Replaced unused code related to old close icon with a button - Add bezier handle options to right-click menu - Remove mirror handle mode, only keep balanced - Update animation reference
* | Merge pull request #54422 from ibrahn/project-manager-nophysRémi Verschelde2021-11-161-0/+6
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| * | Turn off physics and 3d navigation servers in the Project Manager.Ibrahn Sahir2021-10-301-0/+6
| | | | | | | | | | | | | | | Copying the editor behaviour of deactivating these servers we're not using, to reduce CPU load.
* | | Merge pull request #54926 from Chaosus/fix_debugger_resetRémi Verschelde2021-11-162-18/+34
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| * | | Fix debugger tab which don't resetting after pressing clear buttonYuri Roubinsky2021-11-152-18/+34
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* | | | Tweak the built-ins color highlighting in the shader editor (take 2)Hugo Locurcio2021-11-151-2/+2
|/ / / | | | | | | | | | | | | The new color is more distinguishable from other variables and symbols.
* | | Revert "Load assets before enabling editor plugins"Rémi Verschelde2021-11-151-12/+13
| | | | | | | | | | | | | | | | | | This reverts commit 1963c63b918cdab81f10d3ab48bbb225c95b9246. Fixes #52968, fixes #52995.
* | | Merge pull request #54953 from ↵Rémi Verschelde2021-11-153-0/+7
|\ \ \ | | | | | | | | | | | | Calinou/animation-editor-use-different-icon-eased-keys
| * | | Use a different icon for eased keyframes in the animation editorHugo Locurcio2021-11-153-0/+7
| | | | | | | | | | | | | | | | | | | | This makes easing tracks easier to recognize, in a way similar to curved lines in the Path2D editor.
* | | | Allow dehardcoding documentation branch and URL in docs linksRémi Verschelde2021-11-153-3/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This makes it possible to change the branch of the documentation that URLs are pointing to without having to modify all class reference files. In the XML class reference, the `$DOCS_URL` placeholder should be used, and will be replaced automatically in the editor and when generating the RST class reference. The documentation branch string is set in `version.py`. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
* | | | Merge pull request #54851 from Calinou/skeleton-2d-editor-swap-rest-pose-actionsRémi Verschelde2021-11-152-11/+11
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| * | | | Swap rest pose actions in the Skeleton2D editorHugo Locurcio2021-11-102-11/+11
| | | | | | | | | | | | | | | | | | | | | | | | | The texts were changed before, but the actions weren't swapped around. This led to unexpected behavior.
* | | | | Add path to functions that return iporter optionsreduz2021-11-1435-93/+130
| |/ / / |/| | | | | | | | | | | | | | | | | | | | | | | -Allows displaying custom options for specific file format variants -Added support for scene format import to retrieve custom options This PR is necessary for #54886 to be implemented properly.
* | | | Use "enum class" for input enumsAaron Franke2021-11-1266-696/+697
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* | | | Merge pull request #54924 from Calinou/editor-macos-rename-shortcut-enterRémi Verschelde2021-11-123-0/+6
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| * | | | Use Enter instead of F2 as an editor renaming shortcut on macOSHugo Locurcio2021-11-123-0/+6
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* | | | | Merge pull request #54803 from goostengine/shape-cast-2dCamille Mohr-Daurat2021-11-121-0/+1
|\ \ \ \ \ | | | | | | | | | | | | Add `ShapeCast2D` node
| * | | | | Add `ShapeCast2D` nodeAndrii Doroshenko (Xrayez)2021-11-121-0/+1
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* | | | | | Make OpenSimplex and VisualScript modules not depend on the editorAaron Franke2021-11-121-1/+1
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* | | | | Implement texture padding in TileSetAtlasSourcesGilles Roudière2021-11-121-0/+1
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* | | | | Merge pull request #53987 from groud/tile_data_inspector_pluginRémi Verschelde2021-11-129-18/+349
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| * | | | | Implement polygons editors in the tiles selection modeGilles Roudière2021-10-269-18/+349
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* | | | | | Modules: Make sure to include modules_enabled.gen.h where neededRémi Verschelde2021-11-128-10/+14
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* | | | | | Merge pull request #53914 from Chaosus/shader_default_texture_paramRémi Verschelde2021-11-121-1/+3
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| * | | | | | Fix default_texture_param in shader pipeline to support uniform arraysYuri Roubinsky2021-11-121-1/+3
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* | | | | | | Fix node naming in scene tree dockkobewi2021-11-111-9/+9
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* | | | | | Merge pull request #54874 from lyuma/fix_other_importerRémi Verschelde2021-11-111-2/+2
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| * | | | | | Fix import_scene_from_other_importer and import_animation_from_other_importerLyuma2021-11-111-2/+2
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* | | | | | | String: Remove `erase` method, bindings can't mutate StringRémi Verschelde2021-11-112-10/+9
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* | | | | | Merge pull request #54745 from KoBeWi/find_in_scenesRémi Verschelde2021-11-101-0/+3
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| * | | | | | Properly handle scenes in Find in Fileskobewi2021-11-081-0/+3
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* | | | | | | Merge pull request #54836 from pycbouh/inspector-plugins-fixes-and-groupsRémi Verschelde2021-11-1012-64/+30
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| * | | | | | Fix EditorInspectorPlugin virtual bindings and add parse_group callbackYuri Sizov2021-11-1012-64/+30
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* | | | | | | Merge pull request #54660 from Chaosus/vs_particles_mesh_emitterRémi Verschelde2021-11-101-0/+1
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| * | | | | | | Added `MeshEmitter` node for particles in visual shaderYuri Roubinsky2021-11-061-0/+1
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* | | | | | | | Merge pull request #54838 from groud/fix_editor_import_pluginRémi Verschelde2021-11-101-0/+2
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| * | | | | | | Fix EditorImportPlugin logic for checking unimplemented methodsGilles Roudière2021-11-101-0/+2
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* | | | | | | Merge pull request #54662 from KoBeWi/now_with_reloadingRémi Verschelde2021-11-091-0/+5
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Properly reload built-in tool scripts
| * | | | | | | Properly reload built-in tool scriptskobewi2021-11-091-0/+5
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