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* Fix typo in gles3_builders.pyMarcel Admiraal2022-01-281-1/+1
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* New OpenGL batching canvas rendererclayjohn2022-01-111-136/+211
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* WIP New GLES3 Shader Compilerreduz2022-01-111-176/+132
| | | | Uses versions and specializations (more similar to RenderingDevice version)
* Add a double-precision editor build to CIAaron Franke2021-12-091-35/+35
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* Use OpenGL 3.3 core profile instead of compatibility profileClay John2021-10-311-0/+528
- Rename OpenGL to GLES3 in the source code per community feedback. - The renderer is still exposed as "OpenGL 3" to the user. - Hide renderer selection dropdown until OpenGL support is more mature. - The renderer can still be changed in the Project Settings or using the `--rendering-driver opengl` command line argument. - Remove commented out exporter code. - Remove some OpenGL/DisplayServer-related debugging prints.