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redot-engine.git
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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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main
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main.cpp
Commit message (
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Author
Age
Files
Lines
*
Made directory scan optional
BastiaanOlij
2017-10-10
1
-1
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+5
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Make sure to obey hidpi to off by default, as present in project settings. Se...
Juan Linietsky
2017-10-05
1
-0
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+3
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Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
1
-8
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+8
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Merge pull request #11568 from endragor/loggers
Andreas Haas
2017-10-02
1
-1
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+2
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Extract logging logic
Ruslan Mustakov
2017-09-25
1
-1
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+2
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Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-10
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+10
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Fix typo in fixed-fps help line
Hein-Pieter van Braam
2017-09-24
1
-1
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+1
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main: Add --version switch and git hash to --help
Rémi Verschelde
2017-09-24
1
-4
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+18
*
Merge pull request #11299 from marcelofg55/fix_seticon_default
Rémi Verschelde
2017-09-21
1
-1
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+11
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Fix setting the default icon briefly with tools=no
Marcelo Fernandez
2017-09-17
1
-1
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+11
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Prevent running the crash_handler when a debugger is present on windows
Marcelo Fernandez
2017-09-18
1
-1
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+1
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Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
2017-09-13
1
-0
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+5
*
Style: Apply clang-format to @reduz's changes
Rémi Verschelde
2017-09-13
1
-11
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+9
*
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky
2017-09-12
1
-12
/
+35
*
Merged docs and small correction to lowdpi feature (it supports windows now)
Juan Linietsky
2017-09-12
1
-1
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+1
*
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
1
-2
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+2
*
Restored auto snapping of controls to pixels, fixes #10847 and probably sever...
Juan Linietsky
2017-09-07
1
-0
/
+6
*
Merge pull request #10422 from endragor/gdnative-android
Rémi Verschelde
2017-08-31
1
-2
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+12
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Make GDNative work on Android
Ruslan Mustakov
2017-08-30
1
-2
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+12
*
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Renderer/Simulator flags
Gustav Lund
2017-08-30
1
-2
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+22
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/
*
Merge pull request #10531 from RandomShaper/remove-old-android-setting
Rémi Verschelde
2017-08-29
1
-2
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+5
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*
Fix Android remote debug not hitting breakpoints
Pedro J. Estébanez
2017-08-22
1
-2
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+5
*
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
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+1
*
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Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-5
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+5
*
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Removed unnecessary assignments
Wilson E. Alvarez
2017-08-21
1
-2
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+3
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*
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-21
1
-153
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+111
*
Tweak command-line arguments to make them more UNIX-like
Hugo Locurcio
2017-08-21
1
-89
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+89
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simplify the way window is allowed to steal focus, no longer relying on proje...
Juan Linietsky
2017-08-20
1
-3
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+8
*
Merge pull request #10319 from neikeq/pr-engine-editor-hint
Juan Linietsky
2017-08-20
1
-0
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+1
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Adds editor_hint to Engine class
Ignacio Etcheverry
2017-08-19
1
-0
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+1
*
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Revert "Second take at making command-line arguments more UNIX-like + main.cp...
Juan Linietsky
2017-08-19
1
-149
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+191
*
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Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-19
1
-151
/
+109
*
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Tweak command-line arguments to make them more UNIX-like
Hugo Locurcio
2017-08-19
1
-89
/
+89
*
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Enable command-line export
Ruslan Mustakov
2017-08-14
1
-6
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+6
*
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Merge pull request #10257 from Faless/html5_fixes
Rémi Verschelde
2017-08-13
1
-0
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+1
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*
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Fix icon loading error a boot
Fabio Alessandrelli
2017-08-11
1
-0
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+1
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*
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Add expand stretch/ascpect - no more black bars
Yakov Borevich
2017-08-09
1
-1
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+3
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*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-1
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+1
*
Revert "Tweak command-line arguments to make them more UNIX-like"
Juan Linietsky
2017-08-02
1
-89
/
+89
*
Merge pull request #10014 from Calinou/tweak-command-line-arguments
Rémi Verschelde
2017-08-02
1
-89
/
+89
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*
Tweak command-line arguments to make them more UNIX-like
Hugo Locurcio
2017-08-02
1
-89
/
+89
*
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Fix AudioServer::finish not getting called while quitting
Marcelo Fernandez
2017-08-01
1
-0
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+1
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/
*
Script languges are uninitialized properly now.
Juan Linietsky
2017-07-22
1
-3
/
+5
*
Several changes to better run in mobile.
Juan Linietsky
2017-07-22
1
-1
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+4
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-26
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+31
*
Fix errors with global config names no more sorrys please
geequlim
2017-07-19
1
-1
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+1
*
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-17
1
-83
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+73
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-0
/
+4
*
Reworked translation system
Juan Linietsky
2017-06-28
1
-0
/
+1
*
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
Juan Linietsky
2017-06-26
1
-1
/
+1
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