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* Revert "change low cpu delay to 1 usec, should make editor smoother and not r...Rémi Verschelde2017-11-191-2/+1
* Merge pull request #12961 from eska014/platform-docRémi Verschelde2017-11-191-0/+3
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| * Facilitate exposing platform-exclusive interfaces to all platformsLeon Krause2017-11-181-0/+3
* | change low cpu delay to 1 usec, should make editor smoother and not really useJuan Linietsky2017-11-171-1/+2
* | GDScript: Refactor "GD" class prefix to "GDScript"Rémi Verschelde2017-11-161-149/+149
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* Move singleton management from ProjectSettings to EngineLeon Krause2017-11-141-1/+1
* Reworked how servers preallocate RIDs, should fix #10970Juan Linietsky2017-11-093-12/+14
* fixes to initialization orderJuan Linietsky2017-11-091-7/+13
* Make video mode initialization more intuitive, fixes #12022Juan Linietsky2017-11-091-29/+24
* Merge pull request #12262 from AndreaCatania/pplugJuan Linietsky2017-11-031-1/+39
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| * Implemented physics plugAndreaCatania2017-11-041-1/+39
* | Improved monitors units and colors.Daniel J. Ramirez2017-10-232-0/+46
* | Bind unbound enums, rearrange some by valuePoommetee Ketson2017-10-221-1/+1
* | Refactor Fixed to PhysicsPoommetee Ketson2017-10-211-3/+3
* | Fix window display shrink can't set to float numbersgeequlim2017-10-201-1/+1
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* Merge pull request #12080 from djrm/pr_new_splashRémi Verschelde2017-10-142-1/+1
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| * New splash screen.Daniel J. Ramirez2017-10-132-1/+1
* | Redoing the ARVR GDNative interface as module and tighter implementationBastiaanOlij2017-10-141-1/+11
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* Merge pull request #11539 from BastiaanOlij/remove_directory_scanRémi Verschelde2017-10-111-1/+5
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| * Made directory scan optionalBastiaanOlij2017-10-101-1/+5
* | Merge pull request #11954 from neikeq/dIgnacio Etcheverry2017-10-111-0/+1
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| * Adds 'exposed' field to ClassInfoIgnacio Etcheverry2017-10-091-0/+1
* | Make sure to obey hidpi to off by default, as present in project settings. Se...Juan Linietsky2017-10-051-0/+3
* | Added the set/get_setting function in Editor/Project settings. Renamed has() ...Juan Linietsky2017-10-051-8/+8
* | Merge pull request #11568 from endragor/loggersAndreas Haas2017-10-021-1/+2
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| * Extract logging logicRuslan Mustakov2017-09-251-1/+2
* | Merge pull request #11659 from AndreaCatania/prephysicsAndreas Haas2017-10-025-27/+27
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| * | Renamed fixed_process to physics_processAndreaCatania2017-09-305-27/+27
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* / Fixed typo: 'texure' to 'texture'Indah Sylvia2017-09-291-1/+1
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* Fix typo in fixed-fps help lineHein-Pieter van Braam2017-09-241-1/+1
* main: Add --version switch and git hash to --helpRémi Verschelde2017-09-241-4/+18
* Merge pull request #11299 from marcelofg55/fix_seticon_defaultRémi Verschelde2017-09-211-1/+11
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| * Fix setting the default icon briefly with tools=noMarcelo Fernandez2017-09-171-1/+11
* | Rename pos to position in user facing methods and variablesletheed2017-09-202-4/+4
* | Merge pull request #11405 from karroffel/new-hashmapRémi Verschelde2017-09-193-0/+143
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| * | added OAHashMap typeKarroffel2017-09-193-0/+143
* | | Prevent running the crash_handler when a debugger is present on windowsMarcelo Fernandez2017-09-181-1/+1
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* / Fixed to InputDefault, button mask was wrong. Fixes to editor camera interpol...Juan Linietsky2017-09-161-5/+6
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* Added a crash handler to dump the backtrace on Windows, Linux and OS XMarcelo Fernandez2017-09-131-0/+5
* Style: Apply clang-format to @reduz's changesRémi Verschelde2017-09-131-11/+9
* Changed the doc class generation to individual files per class. It is also po...Juan Linietsky2017-09-121-12/+35
* Merged docs and small correction to lowdpi feature (it supports windows now)Juan Linietsky2017-09-121-1/+1
* Fix unused variable warningsHein-Pieter van Braam2017-09-081-2/+2
* Restored auto snapping of controls to pixels, fixes #10847 and probably sever...Juan Linietsky2017-09-071-0/+6
* Merge pull request #10318 from endragor/ordered-hash-mapRémi Verschelde2017-09-013-0/+215
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| * Implement OrderedHashMapRuslan Mustakov2017-08-133-0/+215
* | Merge pull request #10422 from endragor/gdnative-androidRémi Verschelde2017-08-311-2/+12
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| * | Make GDNative work on AndroidRuslan Mustakov2017-08-301-2/+12
* | | Renderer/Simulator flagsGustav Lund2017-08-301-2/+22
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* | removed DISCARD built in variable, replaced by actual discard GLSL instructio...Juan Linietsky2017-08-291-2/+3