| Commit message (Expand) | Author | Age | Files | Lines |
| * | Input: bind parse_input_event() | Andreas Haas | 2017-03-19 | 1 | -1/+2 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 33 | -2607/+2225 |
| * | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 26 | -26/+32 |
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -3/+3 |
| * | Implements modules documents | Geequlim | 2017-03-04 | 1 | -0/+11 |
| * | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq | 2017-02-28 | 1 | -2/+2 |
| * | Merge pull request #7862 from Hinsbart/joypad_connections | Rémi Verschelde | 2017-02-26 | 2 | -0/+16 |
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| | * | Better handling of joypad device IDs. | Andreas Haas | 2017-02-26 | 2 | -0/+16 |
| * | | Merge pull request #7851 from shlomif/fix-some-compilation-warnings | Rémi Verschelde | 2017-02-26 | 1 | -1/+0 |
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| | * | Fix some compilation warnings. | Shlomi Fish | 2017-02-21 | 1 | -1/+0 |
| * | | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 2 | -2/+2 |
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| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 2 | -3/+3 |
| * | Reorder the folders in tools to prepare moving tools/editor | Rémi Verschelde | 2017-02-09 | 1 | -5/+1 |
| * | Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x | Juan Linietsky | 2017-02-04 | 1 | -3/+3 |
| * | Merge pull request #7649 from Faless/fix_input_master | Rémi Verschelde | 2017-02-02 | 1 | -9/+6 |
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| | * | Keyboard Input modifiers do not block actions. | Fabio Alessandrelli | 2017-01-25 | 1 | -9/+6 |
| * | | Lot of work in new importer, importing textures now works. | Juan Linietsky | 2017-02-01 | 1 | -31/+0 |
| * | | Removed import/export system, will start new one from scratch. | Juan Linietsky | 2017-01-25 | 1 | -9/+2 |
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| * | Audio bus editing is COMPLETE! | Juan Linietsky | 2017-01-25 | 1 | -0/+1 |
| * | Ability to delete, drag and drop audio buses! | Juan Linietsky | 2017-01-23 | 1 | -1/+1 |
| * | Style: Various fixes to play nice with clang-format | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 5 | -9/+9 |
| * | Style: No break before list brace | Rémi Verschelde | 2017-01-16 | 1 | -2/+1 |
| * | Oops! Audio engine has vanished :D | Juan Linietsky | 2017-01-15 | 3 | -12/+20 |
| * | fixed to 2D physics, makes it work again | Juan Linietsky | 2017-01-15 | 2 | -5/+15 |
| * | no more errors related to missing GlobalConfig::Get (or so I hope) | Juan Linietsky | 2017-01-14 | 1 | -0/+1 |
| * | Merge pull request #7127 from BastiaanOlij/ios_meters | Rémi Verschelde | 2017-01-15 | 2 | -0/+17 |
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| | * | Added support for getting gravity vector from iOS | BastiaanOlij | 2017-01-12 | 2 | -0/+17 |
| * | | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 9 | -34/+38 |
| * | | Finish renaming *Frame GUI classes to *Rect | Rémi Verschelde | 2017-01-14 | 1 | -1/+1 |
| * | | rename String.extension() -> String.get_extension() / String.basename() -> St... | Juan Linietsky | 2017-01-14 | 1 | -1/+1 |
| * | | rename Input.get_mouse_speed() to Input.get_last_mouse_speed() | Juan Linietsky | 2017-01-13 | 2 | -2/+2 |
| * | | Reenable node name case setting + code cleanups | Rémi Verschelde | 2017-01-13 | 1 | -1/+1 |
| * | | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky | 2017-01-13 | 3 | -31/+39 |
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| * | Added a BACK notification besides QUIT, so they go in separate channels. | Juan Linietsky | 2017-01-11 | 1 | -0/+2 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 5 | -27/+27 |
| * | More fixes to Joypad renaming. | Andreas Haas | 2017-01-08 | 1 | -6/+6 |
| * | Move tests again from core to main | Rémi Verschelde | 2017-01-08 | 29 | -1/+6206 |
| * | renamed joystick to joypad everywhere around source code! | Juan Linietsky | 2017-01-08 | 2 | -25/+25 |
| * | Move core engine tests to core/ | Rémi Verschelde | 2017-01-08 | 1 | -1/+1 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -3/+3 |
| * | -Changed memory functions, Memory::alloc_static*, simplified them, made them ... | Juan Linietsky | 2017-01-06 | 1 | -2/+2 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -81/+83 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 4 | -17/+17 |
| * | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2017-01-02 | 8 | -24/+44 |
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| | * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -1/+22 |
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| | | * | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 1 | -1/+22 |
| | * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 7 | -8/+8 |
| | * | | Merge pull request #6862 from Faless/fix_6388 | Rémi Verschelde | 2016-11-11 | 1 | -7/+7 |
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| | | * | | Fix Keyboard Input Hangs when using modifiers | Fabio Alessandrelli | 2016-10-19 | 1 | -7/+7 |