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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
Change VSync mode project setting enum type from string to integer
Hendrik Brucker
2021-07-12
1
-14
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+1
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Restructure and reimplement vsync options
Hendrik Brucker
2021-07-06
1
-27
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+19
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Fix Render Info
reduz
2021-07-03
2
-46
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+22
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Implement native extension system
reduz
2021-06-25
1
-3
/
+21
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Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-9
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+9
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Main: Fixup bogus fallback to project manager with more bolognese
Rémi Verschelde
2021-06-16
2
-16
/
+41
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Merge pull request #49432 from Calinou/tweak-physics-fps-property-hint
Rémi Verschelde
2021-06-15
1
-2
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+2
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Tweak the physics FPS property hint to only allow reasonable values
Hugo Locurcio
2021-06-08
1
-2
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+2
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Refactor editor paths validation in EditorPaths and EditorSettings
Rémi Verschelde
2021-06-14
1
-5
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+3
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Merge pull request #49123 from aaronfranke/it-is-time
Rémi Verschelde
2021-06-12
1
-0
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+9
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Add Time singleton
Aaron Franke
2021-06-11
1
-0
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+9
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Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
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+1
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Implement shader caching
reduz
2021-05-31
1
-0
/
+6
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Use an enum to represent screen orientation in the Project Settings
Hugo Locurcio
2021-05-24
1
-17
/
+1
*
Tweak CanvasItem/material sampling property hints for readability
Hugo Locurcio
2021-05-06
1
-1
/
+1
*
ICU: Update to version 69.1, improve ICU data export process.
bruvzg
2021-04-22
1
-0
/
+1
*
Merge pull request #47701 from vnen/gdscript-test-runner
Rémi Verschelde
2021-04-16
1
-0
/
+5
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Set up PackedData when setting up tests
George Marques
2021-04-08
1
-0
/
+5
*
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Add option modules_enabled_by_default
totlmstr
2021-04-10
1
-1
/
+1
*
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Improve command line `--print-fps` display
Hugo Locurcio
2021-04-09
1
-2
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+2
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Main: Default `--doctool` path to '.' if none given
Rémi Verschelde
2021-04-06
1
-10
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+14
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*
Fix feature tag casing in the Windows pen tablet project setting name
Hugo Locurcio
2021-03-22
1
-2
/
+2
*
Tweak the editor splash screen color to better match the default theme
Hugo Locurcio
2021-03-17
2
-2
/
+11
*
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-6
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+6
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Move cursor shape loading after module loading
Johannes
2021-03-05
1
-12
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+13
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Logger: Cache 'flush_stdout_on_print' to improve performance, and works befor...
Mateo Kuruk Miccino
2021-02-28
1
-2
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+4
*
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>...
Emmanuel Leblond
2021-02-25
1
-1
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+1
*
Merge pull request #46307 from RandomShaper/fix_crash_mono_glue
Rémi Verschelde
2021-02-22
2
-3
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+5
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Make glue generation shutdown more graceful
Pedro J. Estébanez
2021-02-22
2
-3
/
+5
*
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Merge pull request #46313 from goostengine/tests-init-translation-server
Rémi Verschelde
2021-02-22
1
-0
/
+15
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Initialize `TranslationServer` in the test environment
Andrii Doroshenko (Xrayez)
2021-02-22
1
-0
/
+15
*
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Merge pull request #46131 from bruvzg/move_tablet_to_ds
Rémi Verschelde
2021-02-18
1
-45
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+32
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Move tablet driver API from OS to DisplayServer.
bruvzg
2021-02-18
1
-45
/
+32
*
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Added ability to override built-in actions for the editor
Eric M
2021-02-18
1
-1
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+1
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Reorganize Project Settings
reduz
2021-02-18
2
-52
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+56
*
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Disable engine splash logic on Android; this is now handled by the Android th...
Fredia Huya-Kouadio
2021-02-18
1
-1
/
+1
*
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Make Servers truly Thread Safe
reduz
2021-02-10
1
-7
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+3
*
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Main: Load translations and remaps before scene types
Rémi Verschelde
2021-02-02
1
-14
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+11
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Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-31
1
-3
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+3
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Modernize Thread
Pedro J. Estébanez
2021-01-29
1
-3
/
+3
*
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Add GDNative JSON generator for the builtin API
George Marques
2021-01-29
1
-58
/
+59
*
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Shadow map rendering optimization
reduz
2021-01-24
1
-21
/
+0
*
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Several GI related optimizations and fixes
reduz
2021-01-24
1
-0
/
+9
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*
Modernize RWLock
Pedro J. Estébanez
2021-01-19
1
-4
/
+0
*
Split OS::execute into two methods
Marcel Admiraal
2021-01-09
1
-2
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
6
-14
/
+14
*
Fix warning spam when using `--help` or `--version` command line argument
Hugo Locurcio
2020-12-29
1
-5
/
+5
*
Rename MainLoop methods to match Node methods
Marcel Admiraal
2020-12-22
3
-69
/
+68
*
Add a project setting to enable stdout flushing in release builds
Hugo Locurcio
2020-12-15
1
-0
/
+5
*
Reorganize rendering server.
reduz
2020-12-03
1
-2
/
+2
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