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* added 'android_add_asset_dir('...') method to Android module gradle build configPatrick Kaster2018-07-051-0/+5
* add NoCache wrapper to CommandRhody Lugo2018-06-211-0/+5
* fixed building using scons with python3Ibrahn Sahir2018-05-281-4/+4
* GDScript access to copyright, license, author and donor information.Ibrahn Sahir2018-05-191-1/+227
* Remove commented out code in methods.pyHenry Hirsch2018-05-051-21/+0
* Refactor JavaScript platform build scriptLeon Krause2018-03-261-4/+1
* Properly closing all files in Python codeViktor Ferenczi2018-03-111-12/+17
* add GLES 2 renderer for 2Dkarroffel2018-03-011-691/+29
* Fix typos with codespellluz.paz2018-02-211-3/+3
* Fix mixed use of tabs and spacesKurtis Harms2018-01-241-3/+3
* removed debug printAriel Manzur2018-01-241-1/+0
* - Improves portability in joystick buttons enumAriel Manzur2018-01-241-7/+14
* Include .hpp files in VS scons builds. Fixed Typo.Will Nations2018-01-181-1/+1
* Fix typos in code and docs with codespellRémi Verschelde2018-01-181-1/+1
* Disable colored output and progress bar when building outside of a TTYHugo Locurcio2018-01-131-11/+19
* SCons: Fix build error on invalid module foldersRémi Verschelde2018-01-071-0/+2
* sort by the most recently accessed filesRhody Lugo2017-12-181-9/+9
* disable caching for targets using helper functionsRhody Lugo2017-11-281-8/+19
* use the same cache for all branches for appveyorRhody Lugo2017-11-281-1/+6
* Rename the version's "revision" to "build"Rémi Verschelde2017-11-201-5/+5
* Pass engine name and version parts as proper stringsRémi Verschelde2017-11-201-5/+5
* Add cpp.hint file to improve IntelliSenseMatthias Hoelzl2017-11-191-0/+11
* Suppress progress messages in Visual Studio output paneMatthias Hoelzl2017-11-181-3/+3
* Improve code style of generated headersRémi Verschelde2017-11-151-6/+0
* -Modules can now add custom version info (added it for Mono)Juan Linietsky2017-11-011-1/+5
* added support for paths with spaces for VSBUILDSnicholasbuckner2017-10-291-3/+7
* Fixing vsproj generation for paths with spacesDaniel Alexandru Radu2017-10-271-3/+3
* flatDir support [Android]Ramesh Ravone2017-10-071-0/+4
* Fix scons: *** No SConstruct file foundBartłomiej T. Listwon2017-10-011-3/+3
* Fix unused variable warningsHein-Pieter van Braam2017-09-081-3/+0
* Generate project files for VS2017Matthias Hoelzl2017-08-291-0/+53
* Make build scripts Python3 compatibleMatthias Hoelzl2017-08-271-26/+27
* Dead code tells no talesRémi Verschelde2017-08-271-6/+0
* -Added GLTF scene support (still missing animations and .glb extension)Juan Linietsky2017-08-021-0/+1
* Include Git hash in the enginePoommetee Ketson2017-07-111-0/+14
* Use custom native-run icons for Android and HTML5L. Krause2017-06-271-16/+19
* BuildSystem: generated files have .gen.extensionPoommetee Ketson2017-06-251-9/+9
* Fix a few issues compiling windows and using VS2015 and earlierBastiaanOlij2017-05-231-55/+63
* Detect newer Visual Studio compilers correctly like VS2017.Aren Villanueva2017-05-191-0/+27
* Move VERSION_MKSTRING logic to version.hRémi Verschelde2017-04-201-1/+1
* Android: avoiding duplicates in build.gradleRamesh Ravone2017-04-101-20/+18
* Fix typos in source code using codespellRémi Verschelde2017-03-241-2/+2
* android: adding classpath and gradle pluginsRamesh Mani Maran2017-03-181-0/+5
* fix code generation so it generates Transform2D instead of Matrix32Juan Linietsky2017-01-111-4/+4
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-5/+77
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| * Blend shapes using transform feedback (GPU)Juan Linietsky2016-11-241-2/+37
| * -Many many fixesJuan Linietsky2016-10-291-0/+1
| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-5/+41
* | style: Various other PEP8 fixes in Python filesRémi Verschelde2016-11-011-223/+223
* | style: Fix PEP8 blank lines issues in Python filesRémi Verschelde2016-11-011-37/+26