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* Rebrand Godot 4.3 to RedotTrashguy2024-10-133-3/+3
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* Style: Optimize `.svg` files with `svgo`Thaddeus Crews2024-06-2315-15/+15
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* [macOS] Update MIME codes and file type names to match ↵bruvzg2021-09-203-0/+3
| | | | "dist/linux/org.godotengine.Godot.xml" definitions. Add missing "shader" type icon.
* Remove two very slightly displaced duplicate vertices on Gobot's faceLorenzo Cerqua2020-12-113-3/+3
| | | | They didn't show up at all in the rendered PNG, but were pretty annoying when working with Gobot face on Inkscape
* Optimize SVG using `svgcleaner --multipass`Hugo Locurcio2020-10-257-7/+7
| | | | This decreases the editor binary size by about 8 KB.
* Commit only the SVG files changed by file_format.shAaron Franke2020-07-1312-12/+12
| | | | There were a lot of SVG files changed by file_format.sh
* File icons: separate icons for gdscript, resource, scene and projects.bruvzg2018-12-0612-0/+12