Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rebrand Godot 4.3 to Redot | Trashguy | 2024-10-13 | 3 | -3/+3 |
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* | Style: Optimize `.svg` files with `svgo` | Thaddeus Crews | 2024-06-23 | 15 | -15/+15 |
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* | [macOS] Update MIME codes and file type names to match ↵ | bruvzg | 2021-09-20 | 3 | -0/+3 |
| | | | | "dist/linux/org.godotengine.Godot.xml" definitions. Add missing "shader" type icon. | ||||
* | Remove two very slightly displaced duplicate vertices on Gobot's face | Lorenzo Cerqua | 2020-12-11 | 3 | -3/+3 |
| | | | | They didn't show up at all in the rendered PNG, but were pretty annoying when working with Gobot face on Inkscape | ||||
* | Optimize SVG using `svgcleaner --multipass` | Hugo Locurcio | 2020-10-25 | 7 | -7/+7 |
| | | | | This decreases the editor binary size by about 8 KB. | ||||
* | Commit only the SVG files changed by file_format.sh | Aaron Franke | 2020-07-13 | 12 | -12/+12 |
| | | | | There were a lot of SVG files changed by file_format.sh | ||||
* | File icons: separate icons for gdscript, resource, scene and projects. | bruvzg | 2018-12-06 | 12 | -0/+12 |