Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix Linux desktop files | Chen Asraf | 2024-10-26 | 1 | -20/+0 |
| | |||||
* | Rebrand Godot 4.3 to Redot | Trashguy | 2024-10-13 | 1 | -6/+6 |
| | |||||
* | Add Dutch tranlsation for Linux desktop file | sgilissen | 2024-05-14 | 1 | -0/+2 |
| | |||||
* | Add Greek translation for Linux desktop file | Emmanouil Papadeas | 2022-05-06 | 1 | -0/+2 |
| | | | | Follow-up to #60777 and #60800. | ||||
* | Add French translation for Linux desktop file | Hugo Locurcio | 2022-05-05 | 1 | -0/+2 |
| | |||||
* | Add Simplified Chinese translation for Linux desktop file | Haoyu Qiu | 2022-05-05 | 1 | -0/+2 |
| | |||||
* | set StartupWMClass in linux `.desktop` file | backwardspy | 2021-03-31 | 1 | -0/+1 |
| | | | | this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot. it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar | ||||
* | Request the dedicated GPU when starting Godot from the `.desktop` file | Hugo Locurcio | 2020-05-06 | 1 | -0/+1 |
| | | | | | See <https://www.hadess.net/2020/05/dual-gpu-support-launch-on-discrete-gpu.html> for more information on this newly added `.desktop` entry property. | ||||
* | Tweak AppStream metadata and add MIME type integration | Hugo Locurcio | 2018-07-28 | 1 | -1/+2 |
| | | | | | This allows Godot to be registered as an application to open Godot project files. | ||||
* | Rename AppStream metadata and desktop files to follow the specification | Hugo Locurcio | 2018-07-24 | 1 | -0/+9 |
This also adds a few more fields to the AppStream file to improve desktop integration. |