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Redot Engine – Multi-platform 2D and 3D game engine
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extension_api_validation
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Author
Age
Files
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Add antialias support for CanvasItem draw primitives
Yaohua Xiong
2024-05-13
1
-0
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+13
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Style: Trim trailing whitespace and ensure newline at EOF
Rémi Verschelde
2024-05-08
1
-2
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+2
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Implement `amplitude` to Input.vibrate_handheld
Radiant
2024-05-02
1
-0
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+7
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[RTL] Adds extra argument to `remove_paragraph` to skip cache invalidation an...
bruvzg
2024-05-02
1
-0
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+7
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Extend `CanvasItem::draw_circle()` with filled, width, and antialiased options
Yaohua Xiong
2024-05-02
1
-0
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+7
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Overhaul multiple caret editing in TextEdit.
kit
2024-04-26
1
-0
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+8
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Improve TextEdit/LineEdit word selection.
bruvzg
2024-04-22
1
-0
/
+7
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Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
Rémi Verschelde
2024-04-22
1
-0
/
+21
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Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to d...
Malcolm Nixon
2024-04-18
1
-0
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+21
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Merge pull request #90797 from Geometror/vsnode-comment-compat
Rémi Verschelde
2024-04-18
1
-3
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+3
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[Compatibility] Add stub for VisualShaderNodeComment
Hendrik Brucker
2024-04-18
1
-3
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+3
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Add SkeletonIK3D get/set_interpolation compat from #87888
Lyuma
2024-04-18
1
-3
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+0
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Merge pull request #90759 from dsnopek/openxr-hand-revert
Rémi Verschelde
2024-04-17
1
-3
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+0
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Revert `OpenXRHand` to its pre-`SkeletonModifier3D` state
David Snopek
2024-04-16
1
-3
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+0
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Remove experimental constrain_avoidance from NavigationRegion2D
smix8
2024-04-16
1
-0
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+13
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replace bone_pose_updated to skeleton_updated signal
Silc Lizard (Tokage) Renew
2024-04-13
1
-0
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+8
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Revert what needs to be reverted
ajreckof
2024-04-10
1
-7
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+0
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
Silc Lizard (Tokage) Renew
2024-04-05
1
-0
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+13
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Add GraphFrame and integrate it in VisualShader
Hendrik Brucker
2024-04-04
1
-0
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+7
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Merge pull request #89179 from groud/expose_tile_map_layer
Rémi Verschelde
2024-04-04
1
-9
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+0
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Expose TileMapLayer
Gilles Roudière
2024-04-03
1
-9
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+0
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add partial path return option for astar
ashley
2024-04-03
1
-0
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+13
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fix node duplication in update after external changes.
ajreckof
2024-04-03
1
-0
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+7
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Fix some AcceptDialog argument types
kobewi
2024-03-12
1
-0
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+8
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Add editor shortcuts to toggle bottom panel visibility
Hugo Locurcio
2024-03-05
1
-0
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+9
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[RTL] Add optional `push_meta` argument to control how meta underline is drawn.
bruvzg
2024-03-01
1
-0
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+7
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Make Skeleton3D::add_bone return the new bone index right away, instead of re...
Zi Ye
2024-02-25
1
-0
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+9
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Add ufbx for FBX importing
K. S. Ernest (iFire) Lee
2024-02-23
1
-0
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+11
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Fix some DEFVALs to use the right type
Raul Santos
2024-02-23
1
-0
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+44
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Implement hooks into renderer
Bastiaan Olij
2024-02-18
1
-0
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+13
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Merge pull request #84792 from scriptsengineer/distance-fog
Rémi Verschelde
2024-02-18
1
-0
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+7
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Add optional depth fog
Eidolon
2024-02-17
1
-0
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+7
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Revert "Allow configuration warnings to refer to a property"
Rémi Verschelde
2024-02-17
1
-7
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+0
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Make consistent the retrieval of audio tracks
Silc Lizard (Tokage) Renew
2024-02-18
1
-0
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+7
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Add CallbackModeDiscrete to AnimationMixer
Silc Lizard (Tokage) Renew
2024-02-17
1
-0
/
+11
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Unbind GDExtension methods that can't reasonably be used
David Snopek
2024-02-16
1
-0
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+9
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Finish splitting functionality of the Vulkan and D3D12 backends into Renderin...
Dario
2024-02-12
1
-0
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+7
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Change TileMapEditor to TileMapLayerEditor
Gilles Roudière
2024-02-12
1
-0
/
+9
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Merge pull request #86907 from aaronfranke/getter-const
Rémi Verschelde
2024-02-09
1
-0
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+15
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
Aaron Franke
2024-02-08
1
-0
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+15
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Allow configuration warnings to refer to a property
RedMser
2024-02-08
1
-0
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+7
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Make ShaderMaterial always the last option in inspector resource dropdowns
Hugo Locurcio
2024-02-05
1
-0
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+9
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[TextServer / Font] Add support for customizable baseline offset.
bruvzg
2024-01-28
2
-1
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+8
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Rework GraphEdit connections (drawing, API, optimizations)
Hendrik Brucker
2024-01-18
1
-0
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+7
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Make TileMapLayers extend Node2D and work as children of TileMap
Gilles Roudière
2024-01-17
1
-0
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+8
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Fix incorrect mapping of initial action as clear region continue to clear.
Dario
2024-01-09
1
-1
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+1
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Acyclic Command Graph for RenderingDevice.
Dario
2024-01-08
1
-0
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+23
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Remove Object pointer/solve types conflict in AnimationTrackCache
Silc Lizard (Tokage) Renew
2024-01-08
1
-0
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+7
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Fix PhysicsShapeQueryParameters3D.motion type wrongly set to Vector2
Robert Borghese
2024-01-02
1
-0
/
+7
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Move tile transforms handling cache to TileData
Gilles Roudière
2023-12-13
1
-0
/
+7
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