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* Dist: update script to make Steam icon setsRémi Verschelde2018-06-031-5/+24
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* Properly closing all files in Python codeViktor Ferenczi2018-03-112-6/+11
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* Improve script to add/fix copyright headersRémi Verschelde2018-01-051-17/+46
| | | | | | - The header now always ends with exactly one empty line - Comments after the header are no longer removed - Improved readability with clearer file names and comments
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* removed misc/scripts/svgs_2_pngs.pytoger52017-08-301-139/+0
| | | | - deprecated because icon conversion now happens in godot itself
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-6/+6
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* Added some missing icons, fixed some ui iconsDaniel J. Ramirez2017-07-121-2/+4
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* Revert "Add new editor and default theme (WIP)"volzhs2017-05-031-6/+6
| | | | This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
* Rename project file to "project.godot"Rémi Verschelde2017-05-011-2/+2
| | | | | | | | | | | | | | Slimmed down variant from the reverted #8375. The rationale behind the name change is to give Godot's project file a unique extension (".godot") that can be registered on the OS to be associated with the Godot binary (OS registration not implemented here). This PR also adds the possibility to start the game or editor if launched with the project.godot passed as argument, which paves the way for allowing a similar behaviour on a double-click in the OS file manager (code originally by @Hinsbart). Closes #6915.
* Add new editor and default theme (WIP)Daniel J. Ramirez2017-04-271-6/+6
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* Reorder the folders in tools to prepare moving tools/editorRémi Verschelde2017-02-099-0/+659
- `certs` and `editor_fonts` go to `thirdparty` - `dist` and `scripts` go to a new `misc` folder - `collada` and `doc` go to `tools/editor` The next step will be to rename `tools/editor` to `editor` directly, but this will be done at the right time to avoid breaking too many PRs.