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* | Follow up to blue robot icons optimizationMewPurPur2024-03-202-2/+1
* | Pre-commit: Fix `copyright_headers.py` to run on all relevant filesRémi Verschelde2024-03-151-45/+49
* | Fix some AcceptDialog argument typeskobewi2024-03-121-0/+8
* | SCons: Ensure `with` statement where applicableThaddeus Crews2024-03-102-22/+19
* | Enforce `\n` eol for Python writesThaddeus Crews2024-03-092-2/+2
* | Add editor shortcuts to toggle bottom panel visibilityHugo Locurcio2024-03-051-0/+9
* | Merge pull request #88933 from raulsntos/dotnet/pre-commitRémi Verschelde2024-03-022-37/+30
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| * | Move dotnet-format script to pre-commitRaul Santos2024-03-022-37/+30
* | | [RTL] Add optional `push_meta` argument to control how meta underline is drawn.bruvzg2024-03-011-0/+7
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* | Replace hand-written pre-commit hooks with `pre-commit` Python toolAarni Koskela2024-02-2610-874/+0
* | Make Skeleton3D::add_bone return the new bone index right away, instead of re...Zi Ye2024-02-251-0/+9
* | Add ufbx for FBX importingK. S. Ernest (iFire) Lee2024-02-231-0/+11
* | SCons: Add proper MinGW support to D3D12 deps install scriptRémi Verschelde2024-02-231-3/+31
* | Fix some DEFVALs to use the right typeRaul Santos2024-02-231-0/+44
* | Implement hooks into rendererBastiaan Olij2024-02-181-0/+13
* | Merge pull request #84792 from scriptsengineer/distance-fogRémi Verschelde2024-02-181-0/+7
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| * | Add optional depth fogEidolon2024-02-171-0/+7
* | | Revert "Allow configuration warnings to refer to a property"Rémi Verschelde2024-02-171-7/+0
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* | Make consistent the retrieval of audio tracksSilc Lizard (Tokage) Renew2024-02-181-0/+7
* | Add CallbackModeDiscrete to AnimationMixerSilc Lizard (Tokage) Renew2024-02-171-0/+11
* | Unbind GDExtension methods that can't reasonably be usedDavid Snopek2024-02-161-0/+9
* | [iOS/macOS] Add option to automatically build (and sign / archive) bundles.bruvzg2024-02-132-0/+221
* | Merge pull request #88253 from shana/vs-add-custom-config-supportRémi Verschelde2024-02-132-7/+5
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| * | VS: Fix user workflows with custom user VS configurationsAndreia Gaita2024-02-122-7/+5
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* | Merge pull request #87340 from DarioSamo/rd_common_contextRémi Verschelde2024-02-121-0/+7
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| * | Finish splitting functionality of the Vulkan and D3D12 backends into Renderin...Dario2024-02-121-0/+7
* | | Merge pull request #86089 from adamscott/pwa-coop-coepRémi Verschelde2024-02-122-57/+140
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| * | Add option to ensure cross-origin isolation headers on web exportAdam Scott2024-02-122-57/+140
* | | Change TileMapEditor to TileMapLayerEditorGilles Roudière2024-02-121-0/+9
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* | Merge pull request #87000 from akx/pre-commit-clang-format-ignore-fixRémi Verschelde2024-02-091-0/+3
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| * | Add tests/python_build to clang-format pre-commit hook ignore listAarni Koskela2024-01-091-0/+3
* | | Merge pull request #86907 from aaronfranke/getter-constRémi Verschelde2024-02-091-0/+15
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| * | | Change AudioStreamPlayer autoplay and GLTFBufferView getters to be constAaron Franke2024-02-081-0/+15
* | | | Allow configuration warnings to refer to a propertyRedMser2024-02-081-0/+7
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* | | Fix various typos with codespellRémi Verschelde2024-02-071-1/+1
* | | Make ShaderMaterial always the last option in inspector resource dropdownsHugo Locurcio2024-02-051-0/+9
* | | Merge pull request #84885 from shana/vsproj-for-everyoneRémi Verschelde2024-02-034-0/+113
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| * | Add new VS proj generation logic that supports any platform that wants to opt inAndreia Gaita2024-01-314-0/+113
* | | Fix `printf` for format checksA Thousand Ships2024-02-026-6/+6
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* | [TextServer / Font] Add support for customizable baseline offset.bruvzg2024-01-282-1/+8
* | SCons: Fix Windows cross-compilation from Linux after #86717Rémi Verschelde2024-01-261-1/+7
* | Add a python script to install Direct3D 12 SDK components.MrBBBaiXue2024-01-241-0/+98
* | Add `--log-file` command line argument to write output log to a fileHugo Locurcio2024-01-193-2/+5
* | Merge pull request #87358 from bruvzg/ios_xc1520_4Rémi Verschelde2024-01-191-12/+6
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| * | [iOS] Update linker flags for Xcode 15.2.bruvzg2024-01-191-12/+6
* | | Rework GraphEdit connections (drawing, API, optimizations)Hendrik Brucker2024-01-181-0/+7
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* | Merge pull request #85939 from adamscott/single-threaded-godot-4Rémi Verschelde2024-01-183-10/+15
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| * | Add THREADS_ENABLED macro in order to compile Godot to run on the main threadAdam Scott2024-01-173-10/+15
* | | Make TileMapLayers extend Node2D and work as children of TileMapGilles Roudière2024-01-171-0/+8
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* | [macOS/iOS export] Add option to set custom Info.plist data.bruvzg2024-01-111-0/+1