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* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-072-4/+4
* Fix regression in FBX import caused by Skeleton3DLyuma2020-08-251-2/+1
* Add override keywords.Marcel Admiraal2020-07-101-3/+3
* Merge pull request #39370 from Anutrix/remove-usused-assimp-varRémi Verschelde2020-06-081-3/+0
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| * Removed variables and #include in EditorSceneImporterAssimp::import_scene tha...unknown2020-06-081-3/+0
* | Merge pull request #39152 from abustin/fbx_mesh_compression_fix_masterRémi Verschelde2020-06-082-1/+7
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| * Respect 'mesh compression' editor import option in Assimp (ie. FBX) and glTF ...Alex Bustin2020-05-292-1/+7
* | Fix fbx import assimp errorMarcus Elg2020-06-071-1/+2
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-1/+2
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-144-29/+0
* Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde2020-05-101-14/+28
* Replace NULL with nullptrlupoDharkael2020-04-024-45/+45
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-302-76/+77
* Renaming of servers for coherency.Juan Linietsky2020-03-271-10/+10
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-273-51/+51
* Multiple changes to DisplayServerX11Mateo Kuruk Miccino2020-03-261-1/+1
* Adding missing include guards to header files identified by LGTM.Rajat Goswami2020-03-231-0/+5
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-173-5/+5
* assimp: Clean and document buildsystem, prepare for unbundlingRémi Verschelde2020-03-061-88/+82
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-1/+1
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-182-26/+26
* Fix various GCC compilation warnings after Vulkan mergeRémi Verschelde2020-02-141-2/+2
* Fix Vector3 ambiguities and out of bounds init.bruvzg2020-02-111-2/+1
* Modernized default 3D material, fixes material bugs.Juan Linietsky2020-02-111-35/+29
* Texture refactorJuan Linietsky2020-02-111-6/+10
* Add do..while(0) wrappers to macros without one.Marcel Admiraal2020-02-051-1/+1
* Add explanations for errors related to Vector/Quat normalizationHugo Locurcio2020-01-241-6/+6
* Adds NULL check before using image loaderHaoyu Qiu2020-01-161-0/+2
* Use cycle and loop hint flags in FBX.K. S. Ernest (iFire) Lee2020-01-101-0/+4
* Update copyright statements to 2020Rémi Verschelde2020-01-016-12/+12
* Removed unused variables, add some constants numbersRafał Mikrut2019-12-102-18/+6
* Fix typos with codespellRémi Verschelde2019-11-221-1/+1
* 33714 Check if the image is null before use.K. S. Ernest (iFire) Lee2019-11-201-0/+2
* Remove all uses of ERR_EXPLAIN macros.Marcel Admiraal2019-11-112-4/+4
* Updated assimp to 308db73 from https://github.com/assimp/assimp/RevoluPowered2019-11-052-7/+5
* FBX Importer Generation 3RevoluPowered2019-11-053-442/+623
* Remove dependency on the editor directory being in the build's include path.Marcel Admiraal2019-10-101-2/+3
* Changed some code found by Clang Tidy and Coverityqarmin2019-09-221-1/+0
* Merge pull request #32150 from luzpaz/typosRémi Verschelde2019-09-201-1/+1
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| * Fix misc. source comment typosluz.paz2019-09-191-1/+1
* | Merge pull request #32019 from RevoluPowered/feature/implement-pbr-materialsRémi Verschelde2019-09-191-3/+77
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| * | Implemented maya stingray supportRevoluPowered2019-09-191-1/+14
| * | Implemented basic texture mapping for PBR material definitionsRevoluPowered2019-09-191-13/+74
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* / Fixed blend shapes disappearingRevoluPowered2019-09-191-4/+22
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* Assimp map mode is not initialized before use.K. S. Ernest (iFire) Lee2019-09-031-1/+1
* Assimp FBX Import supportGordon MacPherson2019-09-014-1161/+1144
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'Robin Hübner2019-08-121-6/+3
* Updated assimp to commit 1d565b0 with iFireRevoluPowered2019-07-302-4/+12
* SCons: Enable C++11 on the whole codebaseRémi Verschelde2019-07-221-5/+0