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Redot Engine – Multi-platform 2D and 3D game engine
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basis_universal
Commit message (
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Author
Age
Files
Lines
*
Handle gltf binary
K. S. Ernest (iFire) Lee
2023-01-27
1
-24
/
+29
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
2
-58
/
+58
*
Fix Basis Universal format texture rendering failure
Hirotoshi Yoshitaka
2022-12-21
1
-0
/
+1
*
Make some Image methods static
kobewi
2022-10-14
1
-1
/
+1
*
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
1
-2
/
+2
*
Refactor module initialization
reduz
2022-05-04
2
-4
/
+14
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-1
/
+1
*
Add PortableCompressedTexture
reduz
2022-03-30
1
-4
/
+13
*
basisu_uastc_enc.cpp was included twice in encoder_sources
Markus Sauermann
2022-03-28
1
-1
/
+0
*
Update basis universal to version 1.16.3.
K. S. Ernest (iFire) Lee
2022-03-24
2
-14
/
+8
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
3
-300
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
4
-8
/
+8
*
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
1
-2
/
+2
*
Implement the ability to disable classes
reduz
2021-07-13
1
-1
/
+1
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
2
-2
/
+2
*
basis_universal: Update to upstream commit from Apr 16, 2021
Rémi Verschelde
2021-05-07
4
-13
/
+18
*
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-08
2
-2
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
4
-8
/
+8
*
Consistently use normal_map
Marcel Admiraal
2020-12-29
1
-1
/
+1
*
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-18
1
-3
/
+14
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
2
-16
/
+0
*
Fix header guards in modules:
Marcel Admiraal
2020-09-06
1
-0
/
+5
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-1
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-5
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
2
-4
/
+4
*
Fix more -Wmaybe-uninitialized warnings with target=release_debug
Rémi Verschelde
2020-03-31
1
-1
/
+1
*
Fix another batch of -Wmaybe-uninitialized warnings
Rémi Verschelde
2020-03-30
1
-2
/
+2
*
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-30
2
-20
/
+23
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
2
-16
/
+16
*
Fix some -Wmaybe-uninitialized warnings
Rémi Verschelde
2020-03-27
1
-1
/
+2
*
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-23
1
-0
/
+5
*
Fix basis_universal to not include tool main file.
Fabio Alessandrelli
2020-03-11
1
-1
/
+0
*
Fix compilation warnings and re-enable werror=yes on Travis
Rémi Verschelde
2020-02-18
1
-8
/
+3
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
3
-27
/
+27
*
Fix various GCC compilation warnings after Vulkan merge
Rémi Verschelde
2020-02-14
1
-1
/
+5
*
basis_universal: Update to upstream commit from Jan 4, 2020
Rémi Verschelde
2020-02-13
1
-14
/
+14
*
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
4
-8
/
+8
*
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
3
-0
/
+90
*
basis_universal: Use proper basisu_transcoder.h header, fixes Clang build
Rémi Verschelde
2020-02-11
4
-39
/
+38
*
Fixes to Basis Universal.
Juan Linietsky
2020-02-11
1
-2
/
+3
*
basis_universal: Fix py3 build and document license and provenance
Rémi Verschelde
2020-02-11
1
-25
/
+30
*
Rewritten StreamTexture for better code reuse, added basis universal support
Juan Linietsky
2020-02-11
6
-0
/
+587