| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fixed Bullet collision shapes scale | AndreaCatania | 2018-01-08 | 1 | -2/+4 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -3/+8 |
| * | Merge pull request #13257 from AndreaCatania/master | Rémi Verschelde | 2018-01-04 | 1 | -4/+18 |
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| | * | Fixed kinematic movement stuck, Changed how shape scale works, Optimized | AndreaCatania | 2017-12-23 | 1 | -4/+18 |
| * | | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
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| * | Fixed bullet get_transform scale | AndreaCatania | 2017-12-08 | 1 | -2/+9 |
| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -4/+11 |
| * | Removed shape margin | AndreaCatania | 2017-11-23 | 1 | -3/+3 |
| * | Merge pull request #12713 from AndreaCatania/master | Juan Linietsky | 2017-11-09 | 1 | -1/+1 |
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| | * | Rewritten kinematic system | AndreaCatania | 2017-11-07 | 1 | -1/+1 |
| * | | Fixed collision exception - #12681 | AndreaCatania | 2017-11-07 | 1 | -0/+4 |
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| * | Bullet physics engine implementation | AndreaCatania | 2017-11-04 | 1 | -0/+316 |
