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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
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doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-24
2
-2
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+2
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Removed shape margin
AndreaCatania
2017-11-23
2
-3
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+4
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Merge pull request #13202 from AndreaCatania/master
Rémi Verschelde
2017-11-23
1
-0
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+1
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Space override scratching when body is add to world
AndreaCatania
2017-11-23
1
-0
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+1
*
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Merge pull request #13159 from AndreaCatania/ray
Rémi Verschelde
2017-11-22
2
-24
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+24
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*
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Removed type_mask and fixed some variable name
AndreaCatania
2017-11-21
2
-24
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+24
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Set gravity on change body mode
AndreaCatania
2017-11-21
1
-0
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+2
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bullet cast_motion: reordered null check
muiroc
2017-11-20
1
-3
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+3
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Merge pull request #13046 from AndreaCatania/kinfix
Rémi Verschelde
2017-11-19
4
-88
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+177
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Added null check in Bullet cast_motion API
AndreaCatania
2017-11-19
1
-10
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+12
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Fixed gravity scale
AndreaCatania
2017-11-19
1
-1
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+2
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Removed dynamic_cast from Bullet Server
AndreaCatania
2017-11-19
1
-14
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+18
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Fixed kinematic movement on concave shape
AndreaCatania
2017-11-19
4
-64
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+146
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doc: Make all module docs self-contained
Rémi Verschelde
2017-11-15
3
-1
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+39
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Merge pull request #12713 from AndreaCatania/master
Juan Linietsky
2017-11-09
9
-345
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+229
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Rewritten kinematic system
AndreaCatania
2017-11-07
9
-345
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+229
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Fixed collision exception - #12681
AndreaCatania
2017-11-07
2
-0
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+5
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Bullet - Added support to multiple spaces
AndreaCatania
2017-11-05
2
-19
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+23
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Bullet physics engine implementation
AndreaCatania
2017-11-04
50
-0
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+9846