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* doc: Update header version for 3.0-betaRémi Verschelde2017-11-242-2/+2
* Removed shape marginAndreaCatania2017-11-232-3/+4
* Merge pull request #13202 from AndreaCatania/masterRémi Verschelde2017-11-231-0/+1
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| * Space override scratching when body is add to worldAndreaCatania2017-11-231-0/+1
* | Merge pull request #13159 from AndreaCatania/rayRémi Verschelde2017-11-222-24/+24
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| * | Removed type_mask and fixed some variable nameAndreaCatania2017-11-212-24/+24
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* / Set gravity on change body modeAndreaCatania2017-11-211-0/+2
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* bullet cast_motion: reordered null checkmuiroc2017-11-201-3/+3
* Merge pull request #13046 from AndreaCatania/kinfixRémi Verschelde2017-11-194-88/+177
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| * Added null check in Bullet cast_motion APIAndreaCatania2017-11-191-10/+12
| * Fixed gravity scaleAndreaCatania2017-11-191-1/+2
| * Removed dynamic_cast from Bullet ServerAndreaCatania2017-11-191-14/+18
| * Fixed kinematic movement on concave shapeAndreaCatania2017-11-194-64/+146
* | doc: Make all module docs self-containedRémi Verschelde2017-11-153-1/+39
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* Merge pull request #12713 from AndreaCatania/masterJuan Linietsky2017-11-099-345/+229
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| * Rewritten kinematic systemAndreaCatania2017-11-079-345/+229
* | Fixed collision exception - #12681AndreaCatania2017-11-072-0/+5
* | Bullet - Added support to multiple spacesAndreaCatania2017-11-052-19/+23
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* Bullet physics engine implementationAndreaCatania2017-11-0450-0/+9846