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path: root/modules/csg/csg_shape.cpp
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* Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio2021-11-031-2/+2
* Refactored Node3D rotation modesreduz2021-10-251-0/+1
* Fixed a typo in csg moduleM. Huri2021-10-121-1/+1
* CSGPolygon fixes and features: Angle simplification, UV tiling distance, inte...jitspoe2021-09-271-182/+268
* Don't update CSG Shape when not inside treeHaoyu Qiu2021-09-141-1/+1
* Merge pull request #51532 from nekomatata/layer-mask-accessorsRémi Verschelde2021-08-121-22/+26
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| * Uniformize layer names, script methods and documentationPouleyKetchoupp2021-08-121-22/+26
* | Fix multiple issues with CSGPolygonMarcel Admiraal2021-08-121-414/+239
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* Fix CSGSphere3D mesh creationAaron Franke2021-07-261-31/+35
* Node3D gizmo improvementsjfons2021-07-231-26/+26
* Use is_equal_approx in more placesAaron Franke2021-07-211-2/+2
* Optimize StringName usagereduz2021-07-181-1/+1
* Allow using ORMMaterial3D by using BaseMaterial3D as a resource hintHugo Locurcio2021-07-041-6/+6
* Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke2021-07-011-3/+3
* Fix editor suffixes and degrees conversionreduz2021-06-301-6/+6
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-3/+3
* Rename Transform to Transform3D in coreAaron Franke2021-06-031-4/+4
* Fix UV mapping on CSGSphereMarcel Admiraal2021-05-291-27/+25
* Change Path to Path3D in CSGPolygon3Drafallus2021-05-011-1/+1
* Prevent setting too big or too small Collision Mask and LayerRafał Mikrut2021-04-301-4/+8
* Fix CSG Path Polygon cache being removed after connectJohannes Witt2021-04-271-1/+0
* Fix CSGMesh undo not refreshing gizmoMarcel Admiraal2021-04-251-1/+1
* Rename Array.invert() to Array.reverse()Marcel Admiraal2021-03-211-1/+1
* Fixes small typos and grammar correctionAnshul7sp12021-03-121-1/+1
* Removed _change_notifyreduz2021-02-101-8/+2
* Make Servers truly Thread Safereduz2021-02-101-2/+4
* Initialize class/struct variables with default values in modules/Rafał Mikrut2021-02-081-9/+0
* Use Math_TAU and deg2rad/rad2deg in more places and optimize codeAaron Franke2021-01-091-12/+14
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Merge pull request #44183 from madmiraal/box_shape-sizeRémi Verschelde2020-12-281-46/+9
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| * Use Vector3 instead of 3 floats for CSGBox3D dimensionsMarcel Admiraal2020-12-081-46/+9
* | Merge pull request #44718 from hoontee/fix-44713Rémi Verschelde2020-12-271-11/+11
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| * Properly handle empty CSGShapeshoontee2020-12-271-11/+11
* | Merge pull request #40935 from hoontee/master-3Rémi Verschelde2020-08-111-0/+6
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| * | Transform CSGShape collision when necessaryhoontee2020-08-011-0/+6
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* | Merge pull request #40919 from hoontee/master-2Rémi Verschelde2020-08-111-1/+1
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| * | Properly handle empty CSGCombinershoontee2020-07-311-1/+1
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* / Ensure CSG parent's _make_dirty() is called when entering a tree.Marcel Admiraal2020-07-301-8/+3
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* Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)2020-05-271-1/+2
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-35/+66
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+4
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-84/+0
* Fix 'physicsw' may be used uninitialized warning in csg_shape.cppMarcel Admiraal2020-05-111-19/+19
* Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde2020-05-101-5/+15
* Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-5/+9
* Merge pull request #37717 from qarmin/world_fixRémi Verschelde2020-05-041-2/+2
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| * Change non-existent World to World3Dqarmin2020-04-181-2/+2
* | Merge pull request #37163 from madmiraal/fix-csg-normalRémi Verschelde2020-04-281-11/+9
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| * Fix CSG vertex normal calculation.Marcel Admiraal2020-03-191-11/+9
* | Replace NULL with nullptrlupoDharkael2020-04-021-26/+26