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* Make CSG shape dirty after changing Snap, update doc312024-06-161-1/+1
* Avoid punning enum names in documentationHaoyu Qiu2023-11-091-1/+1
* Clarify the behaviour of CSGMesh3D using ArrayMeshmandryskowski2023-08-121-1/+2
* Doctool: Remove version attribute from XML headerRémi Verschelde2023-07-069-9/+9
* Bump version to 4.2-devRémi Verschelde2023-07-059-9/+9
* Fix CSG edge case causing intersection line to hit on common edge of 2 trian...K. S. Ernest (iFire) Lee2023-04-271-1/+1
* Validate code tags in documentation for potential paramsYuri Sizov2023-04-261-4/+4
* Bump version to 4.1-devRémi Verschelde2023-03-019-9/+9
* Document `collision_priority` in the CSGShape3D classHugo Locurcio2022-10-241-2/+3
* Add collision weight to PhysicsBody for penetrations must be avoidedSilc Renew2022-08-181-0/+2
* Rename the argument tag to param in XML documentationYuri Sizov2022-08-081-6/+6
* Rename `CSGPrimitive3D.invert_faces` to `flip_faces`hoontee2022-05-061-2/+2
* Decrease default sizes of some primitive and CSG meshes for consistencyHugo Locurcio2022-04-271-1/+1
* Add an XML schema for documentationHugo Locurcio2022-02-159-9/+9
* Document performance limitations with CSG nodes, link to tutorialHugo Locurcio2022-02-079-0/+18
* Improve the default size for 3D shapes (Box, Capsule, and Cylinder)Aaron Franke2022-02-013-5/+5
* Improve CSGPolygon3D documentationHugo Locurcio2022-01-212-3/+4
* Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde2021-11-151-2/+2
* CSGPolygon fixes and features: Angle simplification, UV tiling distance, inte...jitspoe2021-09-271-0/+15
* Don't generate empty doc sections and reduce code duplicationAaron Franke2021-09-208-30/+0
* Merge pull request #51532 from nekomatata/layer-mask-accessorsRémi Verschelde2021-08-121-12/+12
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| * Uniformize layer names, script methods and documentationPouleyKetchoupp2021-08-121-12/+12
* | Fix multiple issues with CSGPolygonMarcel Admiraal2021-08-121-20/+22
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* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-24/+12
* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-182-2/+2
* Update documentation for Transform3DAaron Franke2021-06-031-1/+1
* doc: Sync classref with current sourceRémi Verschelde2021-04-291-1/+1
* Update CSGMesh3D's documentation to explain how vertex normals are usedMarcel Admiraal2021-04-271-0/+1
* Use Vector3 instead of 3 floats for CSGBox3D dimensionsMarcel Admiraal2020-12-081-8/+2
* Reference the online documentation in collision layer/mask propertiesHugo Locurcio2020-08-031-2/+2
* doc: Update classref with node renamesRémi Verschelde2020-03-3010-31/+31
* doc: Sync classref with current sourceRémi Verschelde2020-02-181-1/+1
* Update docs to version 4.0clayjohn2020-01-319-9/+9
* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-269-9/+9
* Finish documenting CSG* and *probesclayjohn2020-01-233-1/+5
* doc: Sync classref with current sourceRémi Verschelde2019-07-156-7/+7
* DOC: Fix spellingRemi Rampin2019-07-061-1/+1
* doc: Remove null default values that can't be determinedRémi Verschelde2019-06-301-8/+8
* doc: Add default values to all propertiesRémi Verschelde2019-06-308-43/+43
* Added inspector plugin documentation.Juan Linietsky2019-04-232-1/+3
* Merge pull request #28125 from KoBeWi/code_true_codeRémi Verschelde2019-04-225-8/+8
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| * Consistently wrap booleans in [code]Tomasz Chabora2019-04-175-8/+8
* | doc: Drop unused <demos> tagRémi Verschelde2019-04-199-18/+0
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* doc: Bump version to 3.2Rémi Verschelde2019-04-019-9/+9
* doc: Sync classref with current sourceRémi Verschelde2019-02-101-0/+6
* doc: Sync classref with current sourceRémi Verschelde2018-12-151-16/+15
* Add support for collision layers and masks in CSG shapesmeditator2018-12-151-0/+49
* doc: Grammar and punctuation fixes for CSGMesh and CSGCombinercorrigentia2018-12-142-2/+2
* Adding mikkt tangent support to CSG objectsBastiaan Olij2018-11-171-0/+3
* Added some documentation for the CSG nodesBastiaan Olij2018-07-199-25/+69