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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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gdnative
/
gdnative.h
Commit message (
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Author
Age
Files
Lines
*
Allow configuring iOS export
Ruslan Mustakov
2017-11-21
1
-1
/
+1
*
Merge pull request #13094 from karroffel/gdnative-api-register-nativecall
Thomas Herzog
2017-11-20
1
-3
/
+1
|
\
|
*
[GDNative] add a way to register call types
Karroffel
2017-11-20
1
-3
/
+1
*
|
[GDNative] removed static linking fields
Karroffel
2017-11-20
1
-4
/
+0
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/
*
[GDNative] removed anchors
Karroffel
2017-11-03
1
-2
/
+0
*
[GDNative] use feature tags, added load once option
Karroffel
2017-11-03
1
-46
/
+65
*
[GDNative] removed native_raw_call
Karroffel
2017-10-14
1
-8
/
+4
*
[GDnative] replace gdnative_api_struct.h by a json-based autogenerated system
Emmanuel Leblond
2017-10-03
1
-1
/
+1
*
[GDnative] create godot_gdnative_api_struct and pass it to godot_gdnative_ini...
Emmanuel Leblond
2017-09-17
1
-1
/
+2
*
[GDNative] added singleton GDNativeLibraries
Karroffel
2017-09-03
1
-0
/
+5
*
merged gdnative and nativescript module
Karroffel
2017-09-03
1
-1
/
+1
*
Make GDNative work on Android
Ruslan Mustakov
2017-08-30
1
-6
/
+11
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-1
/
+1
*
Dont call nativescript callbacks if lib is not initialized
Ruslan Mustakov
2017-08-04
1
-1
/
+0
*
[GDNative] better header include paths
Karroffel
2017-08-02
1
-1
/
+1
*
[GDNative] new GDNative API
Karroffel
2017-07-24
1
-333
/
+63
*
Better user expirence with external text editors.
geequlim
2017-06-27
1
-1
/
+1
*
Finish implementation of GDnative builtins bindings
Emmanuel Leblond
2017-05-19
1
-4
/
+2
*
[GDNative] added "new" method and fixed headers
Karroffel
2017-04-17
1
-0
/
+2
*
renamed dlscript module to gdnative
Karroffel
2017-04-09
1
-0
/
+415