Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
| | | | | | | | | | | | Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | ||||
* | Add singleton_name field to autogenerated json api | Emmanuel Leblond | 2019-11-16 | 1 | -0/+6 |
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* | Sort data exported to the api.json file for GDNative | Bastiaan Olij | 2019-04-19 | 1 | -0/+34 |
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* | Fix where json exported empty types | Bastiaan Olij | 2019-04-07 | 1 | -0/+3 |
| | | | | (cherry picked from commit 6226be9595caec7f741cdf570ca99e742a611388) | ||||
* | fix GDNative binding generation for object types | karroffel | 2019-03-17 | 1 | -1/+3 |
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* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| | | | | Happy new year to the wonderful Godot community! | ||||
* | Fix some cppcheck errors | Simon Wenner | 2018-10-04 | 1 | -0/+1 |
| | | | | | | cppcheck: fix broken pre-processor statement cppcheck: fix Uninitialized struct members in canvas editor plugin cppcheck: fix uninitialized struct member: method_api.is_virtual | ||||
* | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -1/+1 |
| | | | | | | This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. | ||||
* | Removed unnecessary assignments | Wilson E. Alvarez | 2018-07-24 | 1 | -2/+0 |
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* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| | | | | Happy new year to the wonderful Godot community! | ||||
* | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -2/+0 |
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* | Move singleton management from ProjectSettings to Engine | Leon Krause | 2017-11-14 | 1 | -2/+2 |
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* | [GDnative] add pluginscript \o/ | Emmanuel Leblond | 2017-10-17 | 1 | -1/+1 |
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* | Include property index in GDNative class API | sheepandshepherd | 2017-10-08 | 1 | -1/+5 |
| | | | | Needed by properties that share set/get functions. Fixes #10329. | ||||
* | merged gdnative and nativescript module | Karroffel | 2017-09-03 | 1 | -0/+487 |