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path: root/modules/gdnative/pluginscript/pluginscript_instance.cpp
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* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
| | | | | | | | | | | Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Refactor RPCMode enum and checksFabio Alessandrelli2018-05-291-2/+2
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* Revert "RPCMode refactor, more sync modes"Max Hilbrunner2018-05-291-2/+2
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* Refactor RPCMode enum and checksFabio Alessandrelli2018-05-261-2/+2
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* Improve inheritance system in gdnative pluginscriptEmmanuel Leblond2018-01-161-2/+3
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-1/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* [GDnative] add pluginscript \o/Emmanuel Leblond2017-10-171-0/+181