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path: root/modules/gdnative/pluginscript/pluginscript_instance.h
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* Fix typos with codespellRémi Verschelde2019-05-191-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Using codespell 1.15.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Refactor RPCMode enum and checksFabio Alessandrelli2018-05-291-2/+2
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* Revert "RPCMode refactor, more sync modes"Max Hilbrunner2018-05-291-2/+2
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* Refactor RPCMode enum and checksFabio Alessandrelli2018-05-261-2/+2
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-1/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* [GDnative] add pluginscript \o/Emmanuel Leblond2017-10-171-0/+90