Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| | | | | Happy new year to the wonderful Godot community! | ||||
* | Merge pull request #23615 from buresu/pluginscript-new | Rémi Verschelde | 2018-12-18 | 1 | -2/+3 |
|\ | | | | | PluginScript: Add support for the new() method | ||||
| * | PluginScript: Add support for the new() method | Naoto Kondo | 2018-11-10 | 1 | -2/+3 |
| | | |||||
* | | Allow signal connecting even if script is invalid (only when compiled with ↵ | Juan Linietsky | 2018-11-27 | 1 | -0/+1 |
|/ | | | | tools), fixes #17070 | ||||
* | Refactor RPCMode enum and checks | Fabio Alessandrelli | 2018-05-29 | 1 | -4/+4 |
| | |||||
* | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner | 2018-05-29 | 1 | -4/+4 |
| | |||||
* | Refactor RPCMode enum and checks | Fabio Alessandrelli | 2018-05-26 | 1 | -4/+4 |
| | |||||
* | Fix inconsistencies and typos in argument names | Paolo Perkovic | 2018-02-01 | 1 | -1/+1 |
| | |||||
* | Improve inheritance system in gdnative pluginscript | Emmanuel Leblond | 2018-01-16 | 1 | -1/+1 |
| | |||||
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -1/+1 |
| | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| | | | | Happy new year to the wonderful Godot community! | ||||
* | Removes Script::get_node_type() | Jerome67000 | 2017-10-25 | 1 | -2/+0 |
| | | | | used before GDScript, with squirrel apparently | ||||
* | [GDnative] remove useless (and illegal !) STL include | Emmanuel Leblond | 2017-10-20 | 1 | -1/+0 |
| | |||||
* | [GDnative] add pluginscript \o/ | Emmanuel Leblond | 2017-10-17 | 1 | -0/+130 |