index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
modules
/
gdnative
Commit message (
Expand
)
Author
Age
Files
Lines
*
Allow for getting/setting indexed properties of objects using get/set_indexed
Bojidar Marinov
2017-11-21
3
-4
/
+4
*
[GDNative] renamed nativearvr to arvr in api.json
Karroffel
2017-11-10
1
-2
/
+2
*
[GDNative] rename nativearvr extension to arvr
Karroffel
2017-11-10
9
-10
/
+10
*
[GDNative] better API struct versioning
Karroffel
2017-11-10
4
-19
/
+50
*
[GDNative] refactored API struct into core and extensions
Karroffel
2017-11-09
2
-5760
/
+5827
*
[GDNative] even more API fixes
Karroffel
2017-11-07
5
-0
/
+38
*
Merge pull request #12612 from karroffel/gdnative-poolarray-accessors
Thomas Herzog
2017-11-04
3
-1
/
+791
|
\
|
*
[GDNative] added Read and Write accessors to pool arrays
Karroffel
2017-11-03
3
-1
/
+791
*
|
Merge pull request #12557 from BastiaanOlij/arvr_add_rumble_support
Bastiaan Olij
2017-11-04
3
-0
/
+20
|
\
\
|
*
|
Adding rumble support to ARVR controllers (if implemented on the ARVR interface)
Bastiaan Olij
2017-11-01
3
-0
/
+20
|
|
/
*
/
[GDNative] small API bug fixes
Karroffel
2017-11-03
5
-8
/
+31
|
/
*
Removes Script::get_node_type()
Jerome67000
2017-10-25
4
-13
/
+0
*
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
Ignacio Etcheverry
2017-10-24
5
-0
/
+10
*
Cleanup unnecessary debug prints
Rémi Verschelde
2017-10-21
1
-1
/
+4
*
classref: Sync with current source
Rémi Verschelde
2017-10-21
2
-12
/
+3
*
[GDnative] remove useless (and illegal !) STL include
Emmanuel Leblond
2017-10-20
2
-2
/
+0
*
Fix compilation on Visual Studio 2013 (#10219).
scorched
2017-10-20
18
-0
/
+162
*
Merge pull request #11953 from touilleMan/pluginscript
Thomas Herzog
2017-10-17
20
-11
/
+1937
|
\
|
*
[GDnative] add pluginscript \o/
Emmanuel Leblond
2017-10-17
20
-11
/
+1937
*
|
[Nativescript] fix crash when loading a library with missing godot_nativescri...
Emmanuel Leblond
2017-10-16
1
-6
/
+12
|
/
*
Couple of small changes so our ARVRInterfaceGDNative gets constructed and reg...
BastiaanOlij
2017-10-15
5
-48
/
+12
*
remove error message for optional NativeScript symbols
Karroffel
2017-10-15
1
-4
/
+1
*
update ARVRInterfaceGDNative to use API struct
Karroffel
2017-10-14
7
-456
/
+145
*
[GDNative] removed native_raw_call
Karroffel
2017-10-14
8
-204
/
+80
*
Redoing the ARVR GDNative interface as module and tighter implementation
BastiaanOlij
2017-10-14
12
-2
/
+1110
*
removed GDNativeClass doc from GDNative module
Karroffel
2017-10-13
2
-23
/
+2
*
Move GDNative docs into gdnative folder
BastiaanOlij
2017-10-13
5
-2
/
+196
*
Merge pull request #11950 from sheepandshepherd/gdnative_property_index
Thomas Herzog
2017-10-09
1
-1
/
+5
|
\
|
*
Include property index in GDNative class API
sheepandshepherd
2017-10-08
1
-1
/
+5
*
|
[GDnative] fix crash at cleanup time when singleton_gdnatives is not empty
Emmanuel Leblond
2017-10-09
1
-0
/
+1
|
/
*
[GDnatvie] improve wrapper code generation
Emmanuel Leblond
2017-10-08
1
-5
/
+3
*
[GDnative] Add string_name api
Emmanuel Leblond
2017-10-08
5
-0
/
+225
*
Store GDNative API in array instead of dictionary
sheepandshepherd
2017-10-07
2
-672
/
+1334
*
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
1
-2
/
+2
*
Merge pull request #11806 from touilleMan/gdnative-version-field
Thomas Herzog
2017-10-04
1
-2
/
+7
|
\
|
*
[GDnative] add future-proof next field to godot_gdnative_api_struct (a la Vul...
Emmanuel Leblond
2017-10-04
1
-0
/
+2
|
*
[GDnative] add api version field to godot_gdnative_api_struct
Emmanuel Leblond
2017-10-03
1
-2
/
+5
*
|
[GDNative] added API struct wrapper generator
Karroffel
2017-10-03
4
-54
/
+71
|
/
*
[GDnative] replace gdnative_api_struct.h by a json-based autogenerated system
Emmanuel Leblond
2017-10-03
5
-734
/
+4586
*
[GDnative] Add active_library_path to init options struct
Emmanuel Leblond
2017-10-02
2
-0
/
+2
*
[GDnative] Add binding to GDNativeLibrary::get_active_library_path
Emmanuel Leblond
2017-10-02
1
-0
/
+1
*
Enhance iOS export
Ruslan Mustakov
2017-09-26
5
-6
/
+12
*
Fixed a bunch of typos, including an error code.
Ross Hadden
2017-09-21
1
-1
/
+1
*
Allow booleanization of all types
Hein-Pieter van Braam
2017-09-19
3
-5
/
+4
*
Change structure order for godot nim compatibility
Konstantin Zaitsev
2017-09-19
1
-1
/
+1
*
Fix MSVC compilation errors
Konstantin Zaitsev
2017-09-19
1
-2
/
+2
*
Merge pull request #11296 from touilleMan/gdnative-api-struct
Thomas Herzog
2017-09-17
4
-2
/
+740
|
\
|
*
[GDnative] Use X macro to define godot_gdnative_api_struct and it instantiation
Emmanuel Leblond
2017-09-17
2
-1328
/
+684
|
*
[GDnative] create godot_gdnative_api_struct and pass it to godot_gdnative_ini...
Emmanuel Leblond
2017-09-17
4
-2
/
+1384
*
|
Apply clang-format again to recent changes
Rémi Verschelde
2017-09-16
3
-42
/
+95
[next]