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* Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov2017-11-213-4/+4
* [GDNative] renamed nativearvr to arvr in api.jsonKarroffel2017-11-101-2/+2
* [GDNative] rename nativearvr extension to arvrKarroffel2017-11-109-10/+10
* [GDNative] better API struct versioningKarroffel2017-11-104-19/+50
* [GDNative] refactored API struct into core and extensionsKarroffel2017-11-092-5760/+5827
* [GDNative] even more API fixesKarroffel2017-11-075-0/+38
* Merge pull request #12612 from karroffel/gdnative-poolarray-accessorsThomas Herzog2017-11-043-1/+791
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| * [GDNative] added Read and Write accessors to pool arraysKarroffel2017-11-033-1/+791
* | Merge pull request #12557 from BastiaanOlij/arvr_add_rumble_supportBastiaan Olij2017-11-043-0/+20
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| * | Adding rumble support to ARVR controllers (if implemented on the ARVR interface)Bastiaan Olij2017-11-013-0/+20
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* / [GDNative] small API bug fixesKarroffel2017-11-035-8/+31
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* Removes Script::get_node_type()Jerome670002017-10-254-13/+0
* Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialogIgnacio Etcheverry2017-10-245-0/+10
* Cleanup unnecessary debug printsRémi Verschelde2017-10-211-1/+4
* classref: Sync with current sourceRémi Verschelde2017-10-212-12/+3
* [GDnative] remove useless (and illegal !) STL includeEmmanuel Leblond2017-10-202-2/+0
* Fix compilation on Visual Studio 2013 (#10219).scorched2017-10-2018-0/+162
* Merge pull request #11953 from touilleMan/pluginscriptThomas Herzog2017-10-1720-11/+1937
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| * [GDnative] add pluginscript \o/Emmanuel Leblond2017-10-1720-11/+1937
* | [Nativescript] fix crash when loading a library with missing godot_nativescri...Emmanuel Leblond2017-10-161-6/+12
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* Couple of small changes so our ARVRInterfaceGDNative gets constructed and reg...BastiaanOlij2017-10-155-48/+12
* remove error message for optional NativeScript symbolsKarroffel2017-10-151-4/+1
* update ARVRInterfaceGDNative to use API structKarroffel2017-10-147-456/+145
* [GDNative] removed native_raw_callKarroffel2017-10-148-204/+80
* Redoing the ARVR GDNative interface as module and tighter implementationBastiaanOlij2017-10-1412-2/+1110
* removed GDNativeClass doc from GDNative moduleKarroffel2017-10-132-23/+2
* Move GDNative docs into gdnative folderBastiaanOlij2017-10-135-2/+196
* Merge pull request #11950 from sheepandshepherd/gdnative_property_indexThomas Herzog2017-10-091-1/+5
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| * Include property index in GDNative class APIsheepandshepherd2017-10-081-1/+5
* | [GDnative] fix crash at cleanup time when singleton_gdnatives is not emptyEmmanuel Leblond2017-10-091-0/+1
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* [GDnatvie] improve wrapper code generationEmmanuel Leblond2017-10-081-5/+3
* [GDnative] Add string_name apiEmmanuel Leblond2017-10-085-0/+225
* Store GDNative API in array instead of dictionarysheepandshepherd2017-10-072-672/+1334
* Added the set/get_setting function in Editor/Project settings. Renamed has() ...Juan Linietsky2017-10-051-2/+2
* Merge pull request #11806 from touilleMan/gdnative-version-fieldThomas Herzog2017-10-041-2/+7
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| * [GDnative] add future-proof next field to godot_gdnative_api_struct (a la Vul...Emmanuel Leblond2017-10-041-0/+2
| * [GDnative] add api version field to godot_gdnative_api_structEmmanuel Leblond2017-10-031-2/+5
* | [GDNative] added API struct wrapper generatorKarroffel2017-10-034-54/+71
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* [GDnative] replace gdnative_api_struct.h by a json-based autogenerated systemEmmanuel Leblond2017-10-035-734/+4586
* [GDnative] Add active_library_path to init options structEmmanuel Leblond2017-10-022-0/+2
* [GDnative] Add binding to GDNativeLibrary::get_active_library_pathEmmanuel Leblond2017-10-021-0/+1
* Enhance iOS exportRuslan Mustakov2017-09-265-6/+12
* Fixed a bunch of typos, including an error code.Ross Hadden2017-09-211-1/+1
* Allow booleanization of all typesHein-Pieter van Braam2017-09-193-5/+4
* Change structure order for godot nim compatibilityKonstantin Zaitsev2017-09-191-1/+1
* Fix MSVC compilation errorsKonstantin Zaitsev2017-09-191-2/+2
* Merge pull request #11296 from touilleMan/gdnative-api-structThomas Herzog2017-09-174-2/+740
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| * [GDnative] Use X macro to define godot_gdnative_api_struct and it instantiationEmmanuel Leblond2017-09-172-1328/+684
| * [GDnative] create godot_gdnative_api_struct and pass it to godot_gdnative_ini...Emmanuel Leblond2017-09-174-2/+1384
* | Apply clang-format again to recent changesRémi Verschelde2017-09-163-42/+95