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* [GDNative] explicit calling conventionKarroffel2017-04-192-15/+29
* Merge pull request #8440 from karroffel/gdnative-new-methodThomas Herzog2017-04-173-0/+54
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| * [GDNative] added "new" method and fixed headersKarroffel2017-04-173-0/+54
* | Merge pull request #8439 from touilleMan/correct_gdnative_signaturesThomas Herzog2017-04-176-455/+653
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| * | gdnative: Implement missing function for godot_basis.Emmanuel Leblond2017-04-172-32/+180
| * | gdnative: modify vector2&vector3 functions signature to use value passing ins...Emmanuel Leblond2017-04-174-423/+473
* | | Add godot_string_unicode_str to GDnativeEmmanuel Leblond2017-04-172-0/+6
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* | Correct indentation in gdnative vector2/3Emmanuel Leblond2017-04-154-139/+168
* | Implement missing functions in gdnative vector2 and vector3 bindingsEmmanuel Leblond2017-04-155-82/+303
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* [GDNative] made string functions more C-friendlyKarroffel2017-04-112-7/+7
* [GDNative] C API and generator fixesKarroffel2017-04-112-1/+2
* [GDNative] re-enabled some init optionsKarroffel2017-04-111-2/+0
* Merge pull request #8350 from karroffel/gdnative-api-reference-fieldThomas Herzog2017-04-101-3/+3
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| * [GDNative] added is_reference filed to api.jsonKarroffel2017-04-101-3/+3
* | [GDNative] function to get class constructorKarroffel2017-04-102-0/+11
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* [GDNative] Didn't iterate over all scriptsKarroffel2017-04-101-13/+11
* renamed dlscript module to gdnativeKarroffel2017-04-0948-0/+8019