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* Add a reference to pow to the description of exp.Kaligule2019-07-291-0/+1
| | | | | | | | | This might be especially usefull since godot script doesn't support ** or ^ as operators, so beginners might search for the exponential function, when what they really need is the pow function. This is exactly what happened to me and since I couldn't find helpfull information in the documentation I had to look it up online, where I found the answer on a helpfull [reddit thread](https://www.reddit.com/r/godot/comments/3mvwz0/how_do_i_do_exponents_in_godot/). @akien-mga told me how to reference methods here: godotengine#30909
* Inspector: Make default float step configurableRémi Verschelde2019-07-231-1/+1
| | | | | | | | | | Also allow lifting the decimal step formatting with a hint range step of 0. A new `range_step_decimals()` is added for this to avoid breaking compatibility on the general purpose `step_decimals()` (which still returns 0 for an input step of 0). Supersedes #25470. Partial fix for #18251.
* doc: Sync classref with current sourceRémi Verschelde2019-07-221-33/+33
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* Added lerp_angles built-in functionChaosus2019-07-201-0/+23
| | | | | Co-authored-by: Xrayez <https://github.com/Xrayez> Co-authored-by: DleanJeans <https://github.com/DleanJeans>
* Add integer posmod and rename default arg namesAaron Franke2019-07-181-19/+52
| | | | | "posmod" is the integer version of "fposmod". We do not need a "mod" because of the % operator. I changed the default arg names from "x" and "y" to "a" and "b" because they are not coordinates. I also changed pow's arg names to "base" and "exp". Also, I reorganized the code in the VS built-in funcs switch statement.
* Proofread and improve the whole class referenceHugo Locurcio2019-06-271-82/+79
| | | | | | | | | | | | | - Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
* Extends wrapi/wrapf docsChaosus2019-06-251-0/+16
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* doc: Improve docs for Resource* classesRémi Verschelde2019-06-181-0/+1301
Also move module-specific classes to their own module's `doc_classes` folder.