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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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Author
Age
Files
Lines
*
Add GDScript template to RichTextEffect
RedMser
2023-04-18
1
-0
/
+17
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Make GDScript number highlighting stricter
VolTer
2023-03-01
1
-5
/
+15
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Allow unicode identifier in GDScript syntax highlighter
Haoyu Qiu
2023-01-29
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
4
-116
/
+116
*
Stop highlighting node refs if they are invalid identifiers
VolTer
2023-01-03
1
-16
/
+17
*
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
1
-1
/
+1
*
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
1
-1
/
+1
*
GDScript: fix highlighting '.' after global class name
Rune
2022-10-11
2
-11
/
+15
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-6
/
+6
*
Fix more highlighting bugs
VolTer
2022-10-02
1
-26
/
+35
*
Merge pull request #65074 from MewPurPur/booleans-highlighting-fix
Rémi Verschelde
2022-09-27
1
-27
/
+25
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Add missing values to binary operator highlighter check exceptions
VolTer
2022-08-31
1
-27
/
+25
*
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Fixed a case for global function highlighting
VolTer
2022-08-31
1
-3
/
+13
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Follow-up fixes to number highlighting
VolTer
2022-08-29
1
-14
/
+15
*
Merge pull request #65003 from MewPurPur/fix-number-coloring
Rémi Verschelde
2022-08-29
1
-50
/
+56
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*
Fix number highlighting
VolTer
2022-08-29
1
-50
/
+56
*
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Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-28
1
-4
/
+4
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Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-27
1
-4
/
+4
*
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Merge pull request #64651 from MewPurPur/fix-globalfunc-highlighting
Rémi Verschelde
2022-08-27
2
-3
/
+31
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Added highlighting color for GDScript and GlobalScope functions
VolTer
2022-08-25
2
-3
/
+31
*
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Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
2
-2
/
+2
*
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Tweaked StringName highlighting color
VolTer
2022-08-25
1
-2
/
+2
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*
Replace Array return types with TypedArray
kobewi
2022-08-22
2
-3
/
+3
*
Merge pull request #63326 from MewPurPur/binary-highlighting-fix
Max Hilbrunner
2022-08-19
1
-22
/
+47
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Improve binary operator highlighting
VolTer
2022-08-14
1
-22
/
+47
*
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Improve script editor's light theme syntax colors for better readability
Hugo Locurcio
2022-07-31
1
-5
/
+5
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*
Highlight ^NodePath and &StringName differently
kobewi
2022-07-19
2
-3
/
+49
*
Fix EditorScenePostImport templates for C#
Raul Santos
2022-06-16
1
-3
/
+1
*
Merge pull request #61486 from jtnicholl/import_script_templates
Rémi Verschelde
2022-06-15
2
-0
/
+18
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Add script templates for EditorScenePostImport
Jonathan Nicholl
2022-06-15
2
-0
/
+18
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GDScript: Support `%` in shorthand for `get_node`
George Marques
2022-05-27
1
-2
/
+2
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*
Add a new HashSet template
reduz
2022-05-20
1
-4
/
+4
*
Replace most uses of Map by HashMap
reduz
2022-05-16
2
-5
/
+5
*
Add a new HashMap implementation
reduz
2022-05-12
1
-3
/
+2
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-1
/
+1
*
Refactor GDScript/C# script templates logic to be editor-only
Rémi Verschelde
2022-03-28
8
-0
/
+166
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+1
*
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
1
-16
/
+4
*
String: Add contains().
Anilforextra
2022-02-04
1
-1
/
+1
*
Improvments for SyntaxHighlighters
Paulb23
2022-01-15
2
-23
/
+74
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
4
-8
/
+8
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-3
/
+3
*
Improve GDScript Editor and Improve latency
Gordon MacPherson
2021-09-21
2
-6
/
+6
*
Use OrderedHashMap for autoloads to preserve order
Lyuma
2021-08-26
1
-3
/
+3
*
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
2
-2
/
+2
*
Remove underscore hacks
Max Hilbrunner
2021-08-17
1
-5
/
+1
*
Reorganise text editor settings
Paulb23
2021-08-16
1
-22
/
+22
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-8
/
+8
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-19
/
+17
*
Optimize StringName usage
reduz
2021-07-18
1
-1
/
+1
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