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path: root/modules/gdscript/gdscript_editor.cpp
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* Merge pull request #72288 from MewPurPur/use-string-repeatClay John2023-05-051-12/+2
|\ | | | | Use `String.repeat()` to optimize several String methods
| * Use String.repeat() in more placesVolTer2023-05-011-12/+2
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* | Add support for static variables in GDScriptGeorge Marques2023-04-271-0/+9
| | | | | | | | | | | | | | | | | | | | Which allows editable data associated with a particular class instead of the instance. Scripts with static variables are kept in memory indefinitely unless the `@static_unload` annotation is used or the `static_unload()` method is called on the GDScript. If the custom function `_static_init()` exists it will be called when the class is loaded, after the static variables are set.
* | Merge pull request #76170 from HolonProduction/string-highlightYuri Sizov2023-04-181-0/+1
|\ \ | | | | | | Fix multi-line string highlighting with single quotes.
| * | Fix multi-line string highlighting with single quotes.HolonProduction2023-04-171-0/+1
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* | | Add GDScript template to RichTextEffectRedMser2023-04-181-0/+2
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* | GDScript: Misc fixes and improvements for signature generationDanil Alexeev2023-04-071-34/+27
| | | | | | | | | | | | | | | | * Use type hints for `@GlobalScope` enums. * Use plain `int` for `BitMask<T>`. * Fix type hints for typed arrays. * Use `Variant` and `void` type hints. * Discard unnecessary class prefix.
* | GDScript: Change parser representation of class extendsDmitrii Maganov2023-03-131-2/+2
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* | GDScript: Fix autocomplete inside a block with a type test conditionDmitrii Maganov2023-03-091-1/+1
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* | GDScript: Limit recursion depth for completion functionsGeorge Marques2023-02-201-0/+39
| | | | | | | | | | Avoid crashing if the completion gets stuck in infinite recursion while trying to guess the expression type.
* | GDScript: Rework type checkDmitrii Maganov2023-02-171-8/+6
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* | Revert "Fixed the jumping to function definition using 'Ctrl+LMB'."Rémi Verschelde2023-02-131-8/+0
| | | | | | | | | | | | | | | | | | This reverts commit 7eb6367d5cb62fb48563ad940423198f792e3fe8. Fixes #73058. Fixes #73167. This caused regressions, we'll retry with fixes for 4.1.
* | Merge pull request #72789 from Vilcrow/fix-jump-to-definitionRémi Verschelde2023-02-071-0/+8
|\ \ | | | | | | | | | Fixed the jumping to function definition using 'Ctrl+LMB'.
| * | Fixed the jumping to function definition using 'Ctrl+LMB'.S.V.I. Vilcrow2023-02-071-0/+8
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* | | Merge pull request #70002 from poohcom1/fix/static-subscript-autocompleteYuri Sizov2023-02-061-17/+19
|\ \ \ | | | | | | | | Fix code-completion suggesting non-static members for custom classes
| * | | Fix code-completion suggesting non-static memberspoohcom12023-01-161-17/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In GDScript code-completion: - Fixes class symbols not being marked as meta - Remove signal in static contexts Fixes #69928
* | | | GDScript: Better handling of `@rpc` annotation and autocompletionDanil Alexeev2023-02-051-0/+9
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* | | Fix crash in gdscript when autocompleting virtual function and signature ↵Eric M2023-02-021-11/+13
| | | | | | | | | | | | does not match base.
* | | GDScript: Allow constant expressions in annotationsDanil Alexeev2023-01-251-0/+3
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* | Merge pull request #69970 from poohcom1/fix/autocomplete-custom-classGeorge Marques2023-01-161-0/+8
|\ \ | |/ |/| Fixes https://github.com/godotengine/godot/issues/69941
| * Add identifier completion for custom classes.poohcom12023-01-161-0/+8
| | | | | | | | | | Previously, custom class would only auto-complete for types in GDScript. This applies it to identifiers as well.
* | Fix GDScript script templates to use a PascalCase style for `_CLASS_`Yuri Rubinsky2023-01-141-1/+1
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* | Assorted enum and native type fixesocean (they/them)2023-01-091-6/+13
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* | Force double quotes for NodePaths with apostrophesjordi2023-01-071-1/+3
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* | Unify typing of variables, constants and parameters in GDScriptDmitrii Maganov2023-01-061-13/+13
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* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
* | Remove unused code paragraph from gdscript_editor.cpp/complete_codeYuri Rubinsky2022-12-221-10/+0
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* Fix autocomplete on functions returning variantspoohcom12022-12-111-4/+5
| | | | - When guessing return type, check type hints before last return value
* Fix autocomplete crash as it would infinite loopAdam Scott2022-12-081-1/+1
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* Fix lookup to docs for variables initialized with `get_node`Yuri Rubinsky2022-12-071-2/+5
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* Fix completion for the raw `get_node` callYuri Rubinsky2022-12-061-35/+47
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* Fix lookup code to pass functions with the same name as built-insYuri Rubinsky2022-11-281-11/+15
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* Fix GDScript completion crashYuri Rubinsky2022-11-211-1/+1
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* Fix completion popup for the variables created with `get_node` callYuri Rubinsky2022-11-141-61/+63
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* Merge pull request #65712 from Chaosus/gds_fix_completionRémi Verschelde2022-11-141-1/+55
|\ | | | | fix https://github.com/godotengine/godot/issues/64477
| * Fix completion for variables initialized by `get_node` callYuri Rubinsky2022-09-121-1/+55
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* | GDScript compiler subclass bugfixesRune2022-11-131-2/+3
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* | Unify usage of GLOBAL/EDITOR_GETkobewi2022-10-181-2/+2
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* | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵bruvzg2022-10-071-14/+14
| | | | | | | | change warnings=all to use /W4.
* | Fix outdated keywords autocompletionVolTer2022-10-061-3/+3
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* | Fix hide_slider vs no_slider inconsistency in editor property codeAaron Franke2022-10-031-1/+1
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* Rename `or_lesser` range property hint to `or_less`Hugo Locurcio2022-09-021-1/+1
| | | | | | | "less" should be used for quantity, rather than "lesser". Existing scripts that use `or_lesser` in `_get_property_list()` will need to be updated to account for this change.
* Fix action name completion for `Input`Haoyu Qiu2022-08-151-2/+7
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* Merge pull request #63015 from Xwdit/fix_gds_editor_tooltip_arg_typeRémi Verschelde2022-08-101-1/+5
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| * Fixed incorrect type display of function argument in GDScript editor tooltipsXwdit2022-08-101-1/+5
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* | Fixed incorrect type display of void return in GDScript editor tooltipsXwdit2022-08-101-1/+7
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* Prevent global functions from overriding completion of subscriptYuri Rubinsky2022-08-101-33/+33
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* fix(gdscript): Fix infinite loop on type inferernce from super method callsAntonio Dell'Annunziata2022-07-291-5/+10
| | | | | | | When infering the type from a `super()` call, the gdscript_editor didn't use the base class to search for the original implementation of the method, but instead searched in the extending class. This caused the same function to be analyzed for type inference which created the infinite loop. Solves #63592
* Fix crash while trying to autocomplete non-global Autoloadcdemirer2022-07-181-2/+2
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* Merge pull request #62699 from ↵Rémi Verschelde2022-07-061-1/+1
|\ | | | | | | cdemirer/fix-autocomplete-var-assigned-same-statement