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Redot Engine – Multi-platform 2D and 3D game engine
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gdscript
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gdscript_parser.cpp
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Add argument count check for some GDScript functions
George Marques
2018-01-30
1
-2
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+2
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GDScriptParser: Remove debug prints.
Andreas Haas
2018-02-02
1
-2
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+0
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GDScript: always call ResourceLoader::load() in non-completion mode
Bernhard Liebl
2018-01-21
1
-1
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+1
*
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Suppress errors on autocompletion for preload()
Bernhard Liebl
2018-01-18
1
-1
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+1
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Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-2
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+2
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
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+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
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+2
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Merge pull request #12845 from remorse107/Array-Dictionary-Fix
Rémi Verschelde
2017-12-16
1
-9
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+33
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Fix issue #11400. Fixes issue with arrays and dictionary acting as static obj...
Robert Morse
2017-11-17
1
-9
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+33
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Properly support nested ternary expressions
Bojidar Marinov
2017-12-11
1
-4
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+7
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Make GDScript parser raise error when exporting Object
George Marques
2017-12-09
1
-0
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+4
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Style: Apply clang-format again on all files
Rémi Verschelde
2017-12-07
1
-4
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+3
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Allow to extends constant variable
sanikoyes
2017-11-20
1
-8
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+27
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Allow exporting enums from GDScript
Bojidar Marinov
2017-11-17
1
-9
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+69
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GDScript: Refactor "GD" class prefix to "GDScript"
Rémi Verschelde
2017-11-16
1
-0
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+4435
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