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* | | | Documentation generation for GDScriptThakee Nathees2020-11-291-0/+285
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - ClassDoc added to GDScript and property reflection data were extracted from parse tree - GDScript comments are collected from tokenizer for documentation and applied to the ClassDoc by the GDScript compiler - private docs were excluded (name with underscore prefix and doesn't have any doc comments) - default values (of non exported vars), arguments are extraced from the parser - Integrated with GDScript 2.0 and new enums were added. - merge conflicts fixed
* | | | Merge pull request #43500 from AndreaCatania/gds_fixesRémi Verschelde2020-11-271-1/+3
|\ \ \ \ | | | | | | | | | | Fixes crash when parse_expression returns nullptr.
| * | | | Fixes crash when returns .Andrea Catania2020-11-131-1/+3
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* | | | Merge pull request #43226 from mateosss/unreachable-prop-crashGeorge Marques2020-11-271-1/+5
|\ \ \ \ | |/ / / |/| | | Fix crash due to unreachable code in properties
| * | | Fix crash due to unreachable code in propertiesMateo de Mayo2020-10-301-1/+5
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* | | Fix completion for built-in load functionGustav2020-11-101-19/+21
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* | | Variant: Rename Type::_RID to Type::RIDRémi Verschelde2020-11-091-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | The underscore prefix was used to avoid the conflict between the `RID` class name and the matching enum value in `Variant::Type`. This can be fixed differently by prefixing uses of the `RID` class in `Variant` with the scope resolution operator, as done already for `AABB`.
* | | Refactored variant constructor logicreduz2020-11-091-2/+6
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* | | Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-2/+2
|/ / | | | | | | | | | | -Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
* / Fix typos with codespellRémi Verschelde2020-09-181-3/+3
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Using codespell 1.17.1. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
* [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg2020-09-031-1/+1
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* Change GDScript compiler to use codegen abstractionGeorge Marques2020-09-011-1/+12
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* GDScript: Allow "extends" to be used inside inner classGeorge Marques2020-09-011-0/+8
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* GDScript: Allow "self" to be used in class levelGeorge Marques2020-09-011-2/+2
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* GDScript: Fix crash when parsing propertiesGeorge Marques2020-08-261-1/+1
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* GDScript: Fix issues when deriving from other scriptsGeorge Marques2020-08-261-1/+0
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* GDScript: Show error when function return type is missingGeorge Marques2020-08-191-0/+3
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* GDScript: Fix signal parameters not respecting commasGeorge Marques2020-08-191-2/+9
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* GDScript: Check duplicate keys in dictionaries and enumsGeorge Marques2020-08-191-1/+7
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* GDScript: Allow preload() to be used with constant expressionsGeorge Marques2020-08-191-23/+0
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* GDScript: Allow keywords to be used in $ notationGeorge Marques2020-08-191-3/+6
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* GDScript: Allow enum values to be set to constant expressionsGeorge Marques2020-08-181-12/+10
| | | | Also allow them to access previous values wihout referencing the enum.
* GDScript: Allow empty files to be valid scriptsGeorge Marques2020-08-171-6/+0
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* GDScript: Fix crash when superclass file is non-existentGeorge Marques2020-08-171-3/+3
| | | | Incidentally, allow EOF to be an end of statement.
* GDScript: Fix editor crash when writing @tool annotationGeorge Marques2020-08-171-10/+12
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* Merge pull request #41104 from vnen/gdscript-assignment-tidyGeorge Marques2020-08-121-1/+11
|\ | | | | Tidy up assignment operator check
| * GDScript: Tidy up assignment operator checkGeorge Marques2020-08-081-1/+11
| | | | | | | | | | The operator is already gathered by the parser, no need to do it again in the analyzer.
* | Merge pull request #41055 from snichols/null-callee-fixRémi Verschelde2020-08-111-2/+8
|\ \ | | | | | | Fix crash with null callee
| * | Adding error message for empty grouping expressionStephen Nichols2020-08-051-1/+5
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| * | Fixing null callee crash.Stephen Nichols2020-08-051-1/+3
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* / [GDScript] Add static HashMap cleanup.bruvzg2020-08-011-0/+4
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* Wrap up GDScript 2.0 base implementationGeorge Marques2020-07-221-44/+64
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* Reintroduce code completionGeorge Marques2020-07-201-11/+197
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* Reenable GDScript LSP serverGeorge Marques2020-07-201-0/+2
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* Added support for enums to be used as types in GDScriptGeorge Marques2020-07-201-3/+7
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* Add warning checks in GDScript analyzerGeorge Marques2020-07-201-1/+157
| | | | Reenable checking those when validating code.
* Add new GDScript type checkerGeorge Marques2020-07-201-0/+2
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* Add better local variable detection in GDScript parserGeorge Marques2020-07-201-34/+233
| | | | | Also store Variant operator to avoid needing to do it repeatedly in later compiling stages.
* Add support for propertiesGeorge Marques2020-07-201-2/+206
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* New GDScript tokenizer and parserGeorge Marques2020-07-201-8254/+2413
| | | | | | | | | | Sometimes to fix something you have to break it first. This get GDScript mostly working with the new tokenizer and parser but a lot of things isn't working yet. It compiles and it's usable, and that should be enough for now. Don't worry: other huge commits will come after this.
* Fix: editor crash on super constructor calledThakee Nathees2020-07-041-0/+3
| | | | Fix: #39909
* Merge pull request #39275 from ThakeeNathees/shadowed-warning-for-loop-counterRémi Verschelde2020-06-161-0/+7
|\ | | | | Added shadowed var warning for `for` loop counter
| * shodowed var warning for `for` loop counterThakee Nathees2020-06-041-0/+7
| | | | | | | | Fix: #39268
* | Merge pull request #39314 from ThakeeNathees/debugger-incorrect-line-fixRémi Verschelde2020-06-161-0/+2
|\ \ | | | | | | GDScript debugger stepping to incorrect line fix
| * | Debugger stepping to incorrect line fixThakee Nathees2020-06-051-0/+2
| |/ | | | | | | Fix: #39296
* | Merge pull request #39301 from Calinou/fix-argument-parameter-confusionRémi Verschelde2020-06-051-2/+2
|\ \ | | | | | | Tweak the GDScript error message about passed argument type mismatch
| * | Tweak the GDScript error message about passed argument type mismatchHugo Locurcio2020-06-041-2/+2
| |/ | | | | | | | | | | This makes it less confusing. This closes https://github.com/godotengine/godot-proposals/issues/670.
* / predefined var check for `for` loop counterThakee Nathees2020-06-041-0/+9
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* Merge pull request #33689 from jbuck3/signal-errorRémi Verschelde2020-05-211-0/+49
|\ | | | | Trigger an error when trying to define a preexisting signal in GDScript
| * Trigger an error when trying to define a preexisting signal in GDScriptJames Buck2019-11-251-0/+49
| | | | | | | | | | | | A class can't have multiple signals with the same name, but previously users would not be alerted to a conflict while editing the script where it occurred. Now a helpful error will appear in the editor during script parsing.