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Redot Engine – Multi-platform 2D and 3D game engine
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gdscript
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gdscript_tokenizer.cpp
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Author
Age
Files
Lines
*
Fix -Wsign-compare warnings.
marxin
2019-02-27
1
-2
/
+2
*
Fix all -Wtype-limits warnings.
marxin
2019-02-21
1
-2
/
+2
*
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-3
/
+3
*
GDScript: Remove unused `switch`, `case` and `do` CF keywords
Rémi Verschelde
2019-02-20
1
-9
/
+0
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
GDScriptTokenizer: Fix token_names order
lupoDharkael
2018-10-14
1
-1
/
+1
*
Rename slave keyword to puppet
Fabio Alessandrelli
2018-09-15
1
-4
/
+6
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-3
/
+3
*
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-1
/
+0
*
Added system for GDScript warnings
George Marques
2018-08-10
1
-1
/
+20
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-16
/
+16
*
Add typing syntax
George Marques
2018-07-20
1
-4
/
+7
*
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-18
1
-1
/
+1
*
Global class names (and GDScript support for it)
Juan Linietsky
2018-07-15
1
-1
/
+3
*
New sync keywords in GDScript, NativeScript, Mono
Fabio Alessandrelli
2018-05-29
1
-0
/
+9
*
Revert "RPCMode refactor, more sync modes"
Max Hilbrunner
2018-05-29
1
-9
/
+0
*
New sync keywords in GDScript, NativeScript, Mono
Fabio Alessandrelli
2018-05-26
1
-0
/
+9
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-5
/
+5
*
GDScript: Refactor "GD" class prefix to "GDScript"
Rémi Verschelde
2017-11-16
1
-0
/
+1466