Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Don't generate empty doc sections and reduce code duplication | Aaron Franke | 2021-09-20 | 1 | -4/+0 |
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* | Fix missing renames in the GLTF module | Aaron Franke | 2021-08-31 | 1 | -2/+2 |
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* | Better format arguments in variant parser | Michael Alexsander Silva Dias | 2021-06-18 | 1 | -5/+5 |
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* | Rename Quat to Quaternion | Marcel Admiraal | 2021-06-04 | 1 | -1/+1 |
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* | Update documentation for Transform3D | Aaron Franke | 2021-06-03 | 1 | -1/+1 |
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* | gltf: Fix mesh nodes which are also bones. | Lyuma | 2021-05-27 | 1 | -2/+0 |
| | | | | | | Fix issue when two skeletons end up directly parented. Prevent animating TRS for skinned Mesh node. Fix animating weights on meshes with targets but no weights. | ||||
* | doc: Sync classref with current source | Rémi Verschelde | 2021-03-18 | 1 | -0/+43 |
And move GLTF docs to its module folder. |