index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
modules
/
gltf
Commit message (
Expand
)
Author
Age
Files
Lines
*
glTF export for new TYPE_BLEND_SHAPE tracks
Lyuma
2022-03-03
1
-2
/
+2
*
Fix GLTF exporter crash when using GridMap
Haoyu Qiu
2022-02-20
1
-37
/
+44
*
Default material is assigned to meshes without material for glTF export
Fazil Babu
2022-02-16
1
-0
/
+3
*
Merge pull request #35679 from Calinou/doc-add-xml-schema
Rémi Verschelde
2022-02-15
15
-15
/
+15
|
\
|
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
15
-15
/
+15
*
|
Remove the EditorNode parameter from EditorPlugins create methods
trollodel
2022-02-14
2
-2
/
+2
*
|
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-14
2
-9
/
+7
|
/
*
Merge pull request #57641 from Geometror/compilation-time-improvements-1
Rémi Verschelde
2022-02-12
2
-1
/
+2
|
\
|
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
2
-1
/
+2
*
|
CSG Meshes can be exported as glTF
Fazil Babu
2022-02-11
1
-5
/
+22
|
/
*
Fix typos with codespell
Rémi Verschelde
2022-02-10
1
-3
/
+3
*
Core: Move generated `VERSION_HASH` to a `.cpp` file
Rémi Verschelde
2022-02-09
1
-3
/
+2
*
[Net] New replication interface, spawner and synchronizer nodes.
Fabio Alessandrelli
2022-02-04
1
-0
/
+1
*
String: Add contains().
Anilforextra
2022-02-04
1
-18
/
+18
*
Issue 57130 Fix GLTFDocument.generate_scene if state is null
Paweł Fertyk
2022-01-25
1
-0
/
+1
*
Skip Draco-compressed glTF 3d format files.
K. S. Ernest (iFire) Lee
2022-01-08
2
-17
/
+35
*
Fix some more wrong node names
kobewi
2022-01-07
1
-1
/
+1
*
Merge pull request #56479 from V-Sekai/import-options
Rémi Verschelde
2022-01-05
2
-4
/
+4
|
\
|
*
options dict is now passed to _import_scene.
K. S. Ernest (iFire) Lee
2022-01-05
2
-4
/
+4
*
|
Merge pull request #56380 from RedMser/export_gltf_normal_crash
Rémi Verschelde
2022-01-05
1
-20
/
+23
|
\
\
|
*
|
Fix glTF scene export crash on null normal texture
RedMser
2021-12-31
1
-20
/
+23
*
|
|
Merge pull request #56290 from nikitalita/fix-gltf-mesh-prims
Rémi Verschelde
2022-01-05
1
-7
/
+9
|
\
\
\
|
*
|
|
FIX GLTF Document mesh primitive conversions
nikitalita
2021-12-27
1
-7
/
+9
|
|
/
/
*
|
|
Merge pull request #52541 from V-Sekai/gltf-load-scene-buffer
K. S. Ernest (iFire) Lee
2022-01-04
5
-308
/
+377
|
\
\
\
|
|
_
|
/
|
/
|
|
|
*
|
Add import glb from buffer
K. S. Ernest (iFire) Lee
2022-01-04
5
-308
/
+377
|
|
/
*
/
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
36
-72
/
+72
|
/
*
Misc build system fixes
Aaron Franke
2021-12-10
1
-1
/
+1
*
Add a double-precision editor build to CI
Aaron Franke
2021-12-09
3
-14
/
+14
*
Remove or make verbose some debugging prints
Hugo Locurcio
2021-12-05
1
-1
/
+1
*
Fix crash when exporting meshes to gltf that have no skin.
jitspoe
2021-11-22
1
-1
/
+4
*
Modules: Make sure to include modules_enabled.gen.h where needed
Rémi Verschelde
2021-11-12
2
-2
/
+3
*
Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Rémi Verschelde
2021-11-09
1
-1
/
+1
|
\
|
*
reimplement ping-pong
Silc 'Tokage' Renew
2021-11-03
1
-1
/
+1
*
|
Merge pull request #54072 from KoBeWi/hrcr_is_ded
Rémi Verschelde
2021-11-03
1
-8
/
+8
|
\
\
|
|
/
|
/
|
|
*
Remove node_hrcr hack
kobewi
2021-10-28
1
-8
/
+8
*
|
glTF: Fix override materials and non-empty arrays
Lyuma
2021-11-01
4
-1
/
+52
*
|
clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
2021-10-28
1
-2
/
+1
*
|
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-1
/
+1
*
|
gltf: Fix validation errors due to chunk padding and empty skins.
Lyuma
2021-10-25
1
-18
/
+25
*
|
Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-23
1
-1
/
+1
*
|
Remove unimplemented methods
Marcel Admiraal
2021-10-21
1
-2
/
+0
|
/
*
Merge pull request #52940 from groud/toast_notification
Rémi Verschelde
2021-10-19
1
-2
/
+2
|
\
|
*
Implement toast notifications in the editor
Gilles Roudière
2021-10-14
1
-2
/
+2
*
|
Merge pull request #53760 from V-Sekai/import-post
Rémi Verschelde
2021-10-18
1
-0
/
+3
|
\
\
|
*
|
Error check GLTFDocumentExtensionConvertImporterMesh::import_post.
K. S. Ernest (iFire) Lee
2021-10-13
1
-0
/
+3
*
|
|
Implement Animation Blend Shape Tracks
reduz
2021-10-16
1
-6
/
+6
*
|
|
Add scene Post-Import Plugin support.
reduz
2021-10-15
5
-21
/
+12
|
|
/
|
/
|
*
|
Restore gltf animation export after split.
K. S. Ernest (iFire) Lee
2021-10-13
2
-53
/
+38
*
|
Remove REST transform influence in skeleton bones
reduz
2021-10-13
1
-26
/
+7
*
|
Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
1
-12
/
+84
|
/
[next]