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* Style: Apply `clang-tidy` fixes (superficial)Thaddeus Crews2024-11-043-5/+5
| | | | • `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
* Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-252-21/+21
| | | | - Set clang-format `Standard` rule to `c++20`
* Merge pull request #96923 from Repiteo/style/warning-admonitionRémi Verschelde2024-09-262-7/+9
|\ | | | | | | Style: Add `WARNING:` as new comment admonition
| * Style: Add `WARNING:` as new comment admonitionThaddeus Crews2024-09-252-7/+9
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* | SCons: Add unobtrusive type hints in SCons filesThaddeus Crews2024-09-251-1/+2
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* Move Godot Physics 2D into a module; add dummy 2D physics serverRicardo Buring2024-09-2335-0/+11537
If the module is enabled (default), 2D physics works as it did before. If the module is disabled and no other 2D physics server is registered (via a module or GDExtension), then we fall back to a dummy implementation which effectively disables 2D physics functionality (and a warning is printed). The dummy 2D physics server can also be selected explicitly, in which case no warning is printed.