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* Implemented SkeletonEditorGizmoSilc Renew2021-10-072-21/+31
* Use range iterators for `Map`Lightning_A2021-09-301-52/+52
* Use functions defined in the their classes.Anilforextra2021-09-291-4/+1
* implement individual mesh transform for meshlibrary itemsVincent2021-09-092-1/+7
* Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz2021-08-231-1/+1
* Uniformize layer names, script methods and documentationPouleyKetchoupp2021-08-123-38/+42
* Make action names translatableHaoyu Qiu2021-07-311-1/+1
* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-301-80/+40
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-252-5/+5
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-232-16/+11
* Optimize StringName usagereduz2021-07-182-5/+5
* Merge pull request #50381 from reduz/implement-disable-classesRémi Verschelde2021-07-131-1/+1
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| * Implement the ability to disable classesreduz2021-07-131-1/+1
* | Improvements to Label's layout optionsHendrik Brucker2021-07-041-1/+1
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* Fix GridMap erase OctansPitanov V.V2021-07-021-1/+1
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-192-7/+7
* Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-181-1/+1
* Merge pull request #48070 from KoBeWi/greedmapRémi Verschelde2021-06-171-0/+10
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| * Fix GridMap still drawing when Alt+Tabbingkobewi2021-04-221-0/+10
* | Remove GridMap's "Lock View" option and a related method.Riteo Siuga2021-06-162-23/+0
* | Disable 3D-only modules when 3D is disabledAaron Franke2021-06-031-1/+1
* | Update documentation for Transform3DAaron Franke2021-06-031-2/+2
* | Rename Transform to Transform3D in coreAaron Franke2021-06-034-26/+25
* | Merge pull request #48644 from Calinou/editor-increase-icon-saturationRémi Verschelde2021-05-241-1/+1
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| * | Increase icon saturation by 30% for all editor iconsHugo Locurcio2021-05-111-1/+1
* | | Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A2021-05-071-8/+8
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* / Prevent setting too big or too small Collision Mask and LayerRafał Mikrut2021-04-301-4/+8
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* Rename ButtonList enum and members to MouseButtonAaron Franke2021-03-231-10/+10
* Use real_t in GridMap and VariantParserAaron Franke2021-03-191-3/+4
* Allow Navigation to be more flexibleGilles Roudière2021-03-151-3/+3
* Fix visibility toggle for baked GridMapsjfons2021-03-121-0/+4
* Implement Navigation layersGilles Roudière2021-03-103-0/+22
* Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière2021-03-103-26/+33
* Added GridMap description to get_bake_meshes()Jack Linhart2021-02-251-0/+1
* Fix LineEdit minimum widthreduz2021-02-121-1/+1
* Removed _change_notifyreduz2021-02-101-3/+0
* Make Servers truly Thread Safereduz2021-02-101-2/+3
* Initialize class/struct variables with default values in modules/Rafał Mikrut2021-02-084-77/+43
* Document that GridMap doesn't support visual layers or cull masksHugo Locurcio2021-02-021-0/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-016-12/+12
* Merge pull request #44569 from madmiraal/rename-unselect-deselectRémi Verschelde2020-12-281-1/+1
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| * Rename unselect to deselectMarcel Admiraal2020-12-211-1/+1
* | Rename Control margin to offsetMarcel Admiraal2020-12-231-1/+1
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* Put misc. 3D tool visible instances on their own layerPedro J. Estébanez2020-11-261-0/+4
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-4/+0
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-072-2/+2
* Fix uninitialized `GridMapEditor::node` and `InputMapEditor::setting` variables.bruvzg2020-10-261-1/+1
* Optimize SVG using `svgcleaner --multipass`Hugo Locurcio2020-10-251-5/+1
* Setting visibility on GridMap now works. Closes #41374.Tomer Keren2020-10-161-1/+1
* Link to demos from within the class referenceAaron Franke2020-10-011-0/+2