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* Rename InputFilter back to InputRémi Verschelde2020-04-281-2/+3
* Renaming all ARVR nodes to XRBastiaan Olij2020-04-094-34/+34
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-302-3/+6
* Renaming of servers for coherency.Juan Linietsky2020-03-271-1/+1
* Refactored input, goes all via windows now.Juan Linietsky2020-03-261-2/+2
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-1/+2
* Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-1/+1
* Adding missing include guards to header files identified by LGTM.Rajat Goswami2020-03-231-0/+5
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-7/+7
* Remove obsolete GLES3 backendRémi Verschelde2020-02-131-8/+0
* A lot of progress with canvas rendering, still far from working.Juan Linietsky2020-02-111-1/+3
* Update docs to version 4.0clayjohn2020-01-311-1/+1
* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-261-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-014-8/+8
* doc: Add default values to all propertiesRémi Verschelde2019-06-301-7/+7
* Proofread and improve the whole class referenceHugo Locurcio2019-06-271-3/+3
* Send notifications to ARVRInterfacesBastiaan Olij2019-04-272-0/+7
* doc: Drop unused <demos> tagRémi Verschelde2019-04-191-2/+0
* Added eye_height, changed description and fixed size of viewport issueBastiaan Olij2019-04-103-1/+26
* doc: Bump version to 3.2Rémi Verschelde2019-04-011-1/+1
* Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde2019-02-121-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-014-8/+8
* Fix missing/malformed license headersRémi Verschelde2019-01-012-2/+2
* Fix warnings in Android platformRémi Verschelde2018-10-031-1/+0
* Moving lens distortion shader into drivers and adding GLES2 supportBastiaan Olij2018-10-025-165/+9
* SCons: Build thirdparty code in own env, disable warningsRémi Verschelde2018-09-282-4/+0
* Server platform builds (dummy) mobile_vr module.Fabio Alessandrelli2018-09-252-0/+12
* Style: Enable clang-format on GLSL shadersRémi Verschelde2018-08-271-32/+35
* Delay initialising lens distortion shader so GLES2 doesn't crashBastiaan Olij2018-08-162-44/+63
* Reenabled module and fixed missing constBastiaan Olij2018-07-274-7/+6
* SCons: Pass env to modules can_build methodRémi Verschelde2018-05-301-1/+1
* add GLES 2 renderer for 2Dkarroffel2018-03-011-1/+1
* doc: Remove status from hardcoded version stringRémi Verschelde2018-02-271-1/+1
* doc: Update version string in headerRémi Verschelde2018-02-191-1/+1
* doc: Sync with current sourceRémi Verschelde2018-01-251-1/+1
* Fix typos in code and docs with codespellRémi Verschelde2018-01-181-1/+1
* doc: Update version string in XMLRémi Verschelde2018-01-131-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-054-2/+5
* Update copyright statements to 2018Rémi Verschelde2018-01-014-8/+8
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-0/+2
* doc: Remove setters and getters now exposed via properties/membersRémi Verschelde2017-11-241-96/+0
* doc: Update header version for 3.0-betaRémi Verschelde2017-11-241-1/+1
* doc: Make all module docs self-containedRémi Verschelde2017-11-151-5/+7
* doc: Remove revision.module_config from version stringRémi Verschelde2017-11-151-1/+1
* Removed add/remove interface bindings and added get_interfacesBastiaanOlij2017-11-132-2/+2
* Align sensors and implement gravity sensor for AndroidBastiaan Olij2017-11-111-11/+0
* Fix has_gyro and has_grav mixupBastiaan Olij2017-11-081-3/+7
* Fix compilation on Visual Studio 2013 (#10219).scorched2017-10-201-1/+1
* Made a few tweaks to the interfaceBastiaanOlij2017-10-064-23/+153