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* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 | |
| | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||||
* | Mono: Add properties support in scripts | Ignacio Etcheverry | 2018-01-04 | 1 | -84/+167 | |
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* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 | |
| | | | | Happy new year to the wonderful Godot community! | |||||
* | Mono: Change BindingsGenerator singleton to avoid StringName leaks | Ignacio Etcheverry | 2018-01-01 | 1 | -0/+8 | |
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* | Mono: Script lifetime fixes | Ignacio Etcheverry | 2018-01-01 | 1 | -23/+61 | |
| | | | | | | - alloc_language_binding: Use strong GC handle as well for references. Fixes #15138 - Set the native instance field of Godot.Object to IntPtr.Zero when it's freed. - Create weak handles without tracking resurrection (that was causing trouble). This means we have to call notification predelete before queueing a native Object for deletion, and use the MonoObject* passed by the finalizer because the weak GC handle target will return NULL at this point. | |||||
* | Mono: Make the bindings generator output enums | Ignacio Etcheverry | 2017-12-24 | 1 | -1/+1 | |
| | | | | - Switch to PascalCase for constants names | |||||
* | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -2/+2 | |
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* | Exported variables now show in the correct order. | Nathan Warden | 2017-12-02 | 1 | -2/+2 | |
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* | Rename Rect3 to AABB. | Ferenc Arn | 2017-11-17 | 1 | -1/+1 | |
| | | | | Fixes #12973. | |||||
* | Merge pull request #12549 from neikeq/seriously-do-they | Ignacio Etcheverry | 2017-11-01 | 1 | -0/+11 | |
|\ | | | | | Mono cleanup fixes | |||||
| * | Make sure gchandle bindings are released before cleanup | Ignacio Etcheverry | 2017-11-01 | 1 | -0/+11 | |
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* | | Mono: support custom script templates. | Andreas Haas | 2017-10-31 | 1 | -0/+62 | |
|/ | | | | Also fixes a bug that prevented methods like `duplicate()` from copying the source code. (Copied from GDScript implementation) | |||||
* | Mono: Add build project button and reload interval | Ignacio Etcheverry | 2017-10-29 | 1 | -0/+4 | |
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* | Mono: Use "UnnamedProject" if application/config/name is empty | Unknown | 2017-10-27 | 1 | -4/+7 | |
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* | Merge pull request #12405 from Jerome67000/clean_getnodetype | Rémi Verschelde | 2017-10-26 | 1 | -5/+0 | |
|\ | | | | | | | | | Removes Script::get_node_type() [ci skip] | |||||
| * | Removes Script::get_node_type() | Jerome67000 | 2017-10-25 | 1 | -5/+0 | |
| | | | | | | | | used before GDScript, with squirrel apparently | |||||
* | | Fix default C# script | Przmk | 2017-10-25 | 1 | -1/+1 | |
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* | Merge pull request #12365 from neikeq/p | Rémi Verschelde | 2017-10-24 | 1 | -2/+9 | |
|\ | | | | | Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog | |||||
| * | Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog | Ignacio Etcheverry | 2017-10-24 | 1 | -2/+9 | |
| | | | | | | | | | | - Make ScriptCreateDialog disable the built-in script checked button if the language does not support it. - ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes. | |||||
* | | Add _process(delta) to new script templates. Closes #11994. | mhilbrunner | 2017-10-22 | 1 | -1/+8 | |
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* | Mono: Fix warning about exported static fields | Ignacio Etcheverry | 2017-10-18 | 1 | -1/+2 | |
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* | Mono: Fix build with tools=no or target=release | Ignacio Etcheverry | 2017-10-18 | 1 | -0/+2 | |
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* | Export attribute fixes and improvements | Ignacio Etcheverry | 2017-10-17 | 1 | -17/+31 | |
| | | | | | | - Allow non-public fields to be exported as well (to avoid confusion). - Set PROPERTY_HINT_RESOURCE_TYPE for resource derived fields. - Support enums and automatically fill PROPERTY_HINT_ENUM's hint_string for enum fields. | |||||
* | Merge pull request #12138 from neikeq/i | Rémi Verschelde | 2017-10-16 | 1 | -6/+9 | |
|\ | | | | | Avoid adding built-in script path to csproj | |||||
| * | Avoid adding built-in script path to csproj | Ignacio Etcheverry | 2017-10-16 | 1 | -6/+9 | |
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* | | Improve signature of signal target generated function | Ignacio Etcheverry | 2017-10-16 | 1 | -4/+73 | |
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* | Merge pull request #12135 from neikeq/g | Ignacio Etcheverry | 2017-10-16 | 1 | -42/+2 | |
|\ | | | | | Re-write SignalAwaiter implementation | |||||
| * | Re-write SignalAwaiter implementation | Ignacio Etcheverry | 2017-10-16 | 1 | -42/+2 | |
| | | | | | | | | Old implementation had issues where you could only await on the same signal of the same source once. | |||||
* | | Merge pull request #11954 from neikeq/d | Ignacio Etcheverry | 2017-10-11 | 1 | -0/+7 | |
|\ \ | |/ |/| | Added 'exposed' field to ClassInfo for registered classes | |||||
| * | Mono: Make use of ClassInfo's exposed API | Ignacio Etcheverry | 2017-10-09 | 1 | -0/+7 | |
| | | | | | | | | | | - BindingsGenerator only generates exposed classes. - Fix creation of managed instances of non-exposed classes. | |||||
* | | Fixed IntPtr unboxing (#11949) | Ignacio Etcheverry | 2017-10-09 | 1 | -1/+1 | |
| | | | | | | | | | | - Fix boolean never reset to false - Fix IntPtr unboxing and cleanup | |||||
* | | Merge pull request #11894 from neikeq/pr-issue-11834 | Ignacio Etcheverry | 2017-10-07 | 1 | -0/+25 | |
|\| | | | | | Mono: Make sure editor thread is attached on script reload | |||||
| * | Mono: Make sure editor thread is attached on script reload | Ignacio Etcheverry | 2017-10-07 | 1 | -0/+25 | |
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* | | get parent class fields when updating a CSharpScript's exports | Carter Anderson | 2017-10-05 | 1 | -22/+31 | |
|/ | | | | This makes the fields viewable / editable in the inspector | |||||
* | Add C# script to csproj when attaching it to an object | Ignacio Etcheverry | 2017-10-05 | 1 | -15/+44 | |
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* | Added mono module | Ignacio Etcheverry | 2017-10-03 | 1 | -0/+1853 | |