| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Fix missing/malformed license headers | Rémi Verschelde | 2019-01-01 | 1 | -1/+1 |
| | | |||||
| * | C#: Improve tool script support and fix reloading issues | Ignacio Etcheverry | 2018-11-30 | 1 | -4/+6 |
| | | |||||
| * | C#: Optimize struct marshalling | Ignacio Etcheverry | 2018-10-17 | 1 | -0/+9 |
| | | | | | | - We no longer box struct to return them from internal calls. - Use reinterpret_cast if the managed struct layout is the same as the native struct. | ||||
| * | Mono: Pending exceptions and cleanup | Ignacio Etcheverry | 2018-07-04 | 1 | -0/+59 |
