| Commit message (Expand) | Author | Age | Files | Lines |
* | Revert "Update Node::get_configuration_warnings signature" | Rémi Verschelde | 2024-02-17 | 1 | -2/+2 |
* | Update Node::get_configuration_warnings signature | RedMser | 2024-02-08 | 1 | -2/+2 |
* | [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable | A Thousand Ships | 2023-09-26 | 1 | -3/+3 |
* | Do not serialize `MultiplayerSpawner.spawn_function` | Ninni Pipping | 2023-06-18 | 1 | -1/+1 |
* | [MP] Fix MultiplayerSpawner not connecting to child_entered_tree. | Fabio Alessandrelli | 2023-02-12 | 1 | -0/+18 |
* | [MP] Fix nested spawning during "ready". | Fabio Alessandrelli | 2023-01-17 | 1 | -6/+2 |
* | [MP] Convert _spawn_custom to a Callable property. | Fabio Alessandrelli | 2023-01-09 | 1 | -16/+14 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Fix typos with codespell | Rémi Verschelde | 2022-09-30 | 1 | -1/+1 |
* | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron | 2022-09-19 | 1 | -2/+2 |
* | [MP] Add warnings to spawner and synchronizer. | Fabio Alessandrelli | 2022-09-17 | 1 | -0/+20 |
* | do not load PackedScene from spawner until instantiating | Nathan Franke | 2022-09-13 | 1 | -6/+6 |
* | [Multiplayer] Fix crash in spawner get_spawnable_scene. | Fabio Alessandrelli | 2022-09-12 | 1 | -0/+1 |
* | Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT | Micky | 2022-09-06 | 1 | -2/+2 |
* | document multiplayer replication classes, small changes to multiplayer spawner | Nathan Franke | 2022-07-30 | 1 | -7/+6 |
* | Remove Signal connect binds | Juan Linietsky | 2022-07-29 | 1 | -2/+2 |
* | [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. | Fabio Alessandrelli | 2022-07-26 | 1 | -0/+302 |