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* FastNoiseLite Fix cellular jitter using incorrect default valueJordan Peck2023-07-261-1/+1
| | | | Default value for cellular jitter should be 1.0, using 0.45 will make the cellular noise look bad
* Style: Harmonize header includes in modulesRémi Verschelde2023-06-151-1/+2
| | | | | | | | | | | | | | | | | | | | This applies our existing style guide, and adds a new rule to that style guide for modular components such as platform ports and modules: Includes from the platform port or module ("local" includes) should be listed first in their own block using relative paths, before Godot's "core" includes which use "absolute" (project folder relative) paths, and finally thirdparty includes. Includes in `#ifdef`s come after their relevant section, i.e. the overall structure is: - Local includes * Conditional local includes - Core includes * Conditional core includes - Thirdparty includes * Conditional thirdparty includes
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
| | | | | | | | | | | | | | | | | | | | As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
* Make `_validate_property` a multilevel methodYuri Sizov2022-08-221-1/+1
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* Fix domain warp fractal type defaulting to the wrong value (and refactor ↵Hendrik Brucker2022-05-161-0/+3
| | | | enum conversion)
* Restructure and refine the noise moduleHendrik Brucker2022-04-191-38/+25
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* Add FastNoiseLite / general noise overhaulHendrik Brucker2022-03-201-0/+237
- replace OpenSimplexNoise Co-authored-by: Cory Petkovsek <tinmanjuggernaut@users.noreply.github.com>