| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Makes FontData importable resource. | bruvzg | 2021-08-27 | 1 | -330/+1850 | |
| | | | | | | | | Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support. | |||||
| * | Merge pull request #51178 from Geometror/layout-options-textline-textparagraph | Rémi Verschelde | 2021-08-11 | 1 | -83/+50 | |
| |\ | | | | | Various text layout improvements (TextLine, TextParagraph, Label, TextServer) | |||||
| | * | Various text layout improvements (TextLine, TextParagraph, Label, TextServer) | Hendrik Brucker | 2021-08-11 | 1 | -83/+50 | |
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| * | | [Text Server] Improve object (image/table) inline alignment. | bruvzg | 2021-08-08 | 1 | -111/+147 | |
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| * | Use const references where possible for List range iterators | Rémi Verschelde | 2021-07-25 | 1 | -1/+1 | |
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| * | Use C++ iterators for Lists in many situations | Aaron Franke | 2021-07-23 | 1 | -2/+2 | |
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| * | Separate underscore from grapheme punctuation to enable doubleclick and ↵ | Leonardo Christino | 2021-07-13 | 1 | -1/+8 | |
| | | | | | caret jump over snakecase variables in editor | |||||
| * | Improvements to Label's layout options | Hendrik Brucker | 2021-07-04 | 1 | -0/+155 | |
| | | | | | | | - Added options to trim the text in case it overruns - Added more autowrap modes - Improved line breaking, which ignores trailing spaces | |||||
| * | [CTL] Improve font fallback order selection. | bruvzg | 2021-06-10 | 1 | -7/+7 | |
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| * | [Complex Text Layouts] Provide access to glyph contour points. | bruvzg | 2021-03-31 | 1 | -0/+7 | |
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| * | Fixes small typos and grammar correction | Anshul7sp1 | 2021-03-12 | 1 | -1/+1 | |
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| * | Merge pull request #46045 from bruvzg/text_server_bmp_create | Rémi Verschelde | 2021-02-24 | 1 | -0/+33 | |
| |\ | | | | | [TextServer] Restores bitmap font dynamic construction functions. | |||||
| | * | [Text Server] Restores bitmap font dynamic construction functions. | bruvzg | 2021-02-15 | 1 | -0/+33 | |
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| * | | Make FreeType optional for export templates. | bruvzg | 2021-02-19 | 1 | -6/+10 | |
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| * | | [TextServer] Restore character and space extra spacing support. | bruvzg | 2021-02-15 | 1 | -0/+33 | |
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| * | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆 | |||||
| * | Fix missed renamings from empty() to is_empty() | Rémi Verschelde | 2020-12-29 | 1 | -2/+2 | |
| | | | | | Those were missed in #44401 or added by later PRs. | |||||
| * | Add word breaks on punctuation characters. | bruvzg | 2020-12-14 | 1 | -0/+7 | |
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| * | [Complex Text Layouts] Performance optimizations. | bruvzg | 2020-12-07 | 1 | -14/+28 | |
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| * | [Complex Text Layouts] Align glyph offsets and advances to the pixel grid. | bruvzg | 2020-12-06 | 1 | -33/+33 | |
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| * | [Complex Text Layouts] Implement TextServer interface. Implement Fallback ↵ | bruvzg | 2020-11-26 | 1 | -0/+1362 | |
| TextServer. | ||||||
