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* Remove obsolete "dectime" methodAaron Franke2021-07-301-40/+37
| | | | Replaced by "move_toward"
* doc: Use self-closing tags for `return` and `argument`Rémi Verschelde2021-07-308-414/+207
| | | | | | | | For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
* Merge pull request #48972 from ↵Rémi Verschelde2021-07-211-2/+38
|\ | | | | | | DavidCambre/Expose_VisualScriptCustomNode_TypeHints_m
| * expose type hints for VisualScriptCustomNodeDavid Cambré2021-07-211-2/+38
| | | | | | | | Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
* | Document remaining Visual Script classesTomasz Chabora2021-07-1317-0/+120
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* | Better format arguments in variant parserMichael Alexsander Silva Dias2021-06-183-3/+3
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* | Fix default value binding in VisualScriptFunctionStateGeorge Marques2021-06-141-1/+1
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* | Rename Reference to RefCountedPedro J. Estébanez2021-06-111-1/+1
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* | Let var2str display StringName with correct sigilJonathan Gollnick2021-06-1012-17/+17
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* | Style: Cleanup uses of double spaces between wordsRémi Verschelde2021-06-071-1/+1
|/ | | | | Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot.
* Replace ColorN and from HTML with a string constructorAaron Franke2021-02-011-9/+5
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* Merge pull request #44914 from swarnimarun/master-visualscript-refactorRémi Verschelde2021-01-041-81/+53
|\ | | | | Fix doc for the VisualScript class after #39649 PR
| * Fix doc for the VisualScript class.Swarnim Arun2021-01-051-81/+53
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* | doc: Sync classref with current sourceRémi Verschelde2021-01-041-1/+1
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* doc: Warn about using Node internal processingRémi Verschelde2020-11-201-1/+1
| | | | | | | | See #43689. Also 'fixed' some spelling for behavior in publicly visible strings. (Sorry en_GB, en_CA, en_AU, and more... Silicon Valley won the tech spelling war.)
* Variant: Sync docs with new constructors, fixups after #43403Rémi Verschelde2020-11-091-21/+18
| | | | | Change DocData comparators for MethodDoc and ArgumentDoc to get a better ordering of constructors.
* Exposed randi_range to global funcs + renamed rand_range to randf_rangeYuri Roubinsky2020-11-061-36/+39
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* doc: Sync classref with current source + fixup some bindingsRémi Verschelde2020-11-041-0/+2
| | | | Includes various changes triggered by the refactoring of method bindings.
* Add link titles for all links in the class referenceHugo Locurcio2020-08-311-1/+1
| | | | | This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
* DocData: Skip language-specific ClassDoc without methods/constantsRémi Verschelde2020-06-171-15/+0
| | | | Removes the useless `@C#`, `@NativeScript` and `@VisualScript` entries.
* doc: Sync classref with StringName/Callable changesRémi Verschelde2020-02-2214-66/+66
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* doc: Sync classref with current sourceRémi Verschelde2020-02-181-2/+2
| | | | Handle removal of Pool*Array types and other recent changes.
* Remove deprecated decimals builtinRémi Verschelde2020-02-121-1/+1
| | | | Replaced by 'step_decimals' in 3.2 via #21425.
* Update docs to version 4.0clayjohn2020-01-3148-48/+48
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* doc: Drop unused 'category' property from headerRémi Verschelde2020-01-2648-48/+48
| | | | | | | | | | We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
* doc: Misc updates for AnimationNode* and othersRémi Verschelde2020-01-233-11/+11
| | | | | | | | | | | | | - Add some missing descriptions. - Add links to tutorials for ARVR and AnimationTree. - Style fixes. - Engine changes: * Make `AnimationNodeTransition.input_<number>` properties internal so that they don't appear in the docs. They still appear in the inspector based on the actual number of inputs requested. * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D particles in `ParticlesMaterial`, and thus only relevant for `CPUParticles3D`.
* doc: Markup fixes for enums and constantsRémi Verschelde2019-12-061-5/+5
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* doc: Sync classref with current sourceRémi Verschelde2019-09-271-16/+16
| | | | And various fixes to bindings, hyperlinks and an uninitialized variable.
* Visualscript editor graph unification & refactoringSwarnim Arun2019-09-262-0/+110
| | | | Removes the need to have separate graphs per function for the VisualScript Nodes, and refactoring UI and other improvements such as fuzzy search, right click search boxes and in-graph editable nodes
* doc: Sync classref with current sourceRémi Verschelde2019-09-241-1/+3
| | | | Fix a few missing bindings or unspecified argument names and default values.
* doc: Sync classref with current sourceRémi Verschelde2019-07-221-0/+1
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* Added lerp_angles built-in functionChaosus2019-07-201-1/+4
| | | | | Co-authored-by: Xrayez <https://github.com/Xrayez> Co-authored-by: DleanJeans <https://github.com/DleanJeans>
* doc: Sync classref with current sourceRémi Verschelde2019-07-151-1/+1
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* doc: Remove null default values that can't be determinedRémi Verschelde2019-06-307-17/+17
| | | | Applying #30187.
* doc: Add default values to all propertiesRémi Verschelde2019-06-3028-65/+65
| | | | Thanks to @bojidar-bg's impressive work in #29380.
* Proofread and improve the whole class referenceHugo Locurcio2019-06-274-10/+11
| | | | | | | | | | | | | - Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
* doc: Don't use `GlobalScope` scope in hyperlinks, it's automatically inferredRémi Verschelde2019-06-271-1/+1
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* doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinksRémi Verschelde2019-06-272-4/+4
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* doc: Complete and harmonize all _MAX constant descriptionsRémi Verschelde2019-06-272-1/+2
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* doc: Improve docs for Resource* classesRémi Verschelde2019-06-181-0/+15
| | | | | Also move module-specific classes to their own module's `doc_classes` folder.
* Added move_toward functions for float, Vector2 and Vector3Giacom2019-05-281-36/+39
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* Merge pull request #28125 from KoBeWi/code_true_codeRémi Verschelde2019-04-221-1/+1
|\ | | | | Consistently wrap booleans in [code]
| * Consistently wrap booleans in [code]Tomasz Chabora2019-04-171-1/+1
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* | doc: Drop unused <demos> tagRémi Verschelde2019-04-1945-90/+0
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* Merge pull request #27231 from Chaosus/smoothstepRémi Verschelde2019-04-081-1/+8
|\ | | | | Added smoothstep built-in function
| * Added smoothstep built-in functionChaosus2019-04-071-1/+8
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* | doc: Bump version to 3.2Rémi Verschelde2019-04-0145-45/+45
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* doc: Misc formatting fixesRémi Verschelde2019-02-101-1/+1
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* doc: Fix wrong references found by new makerst.pyRémi Verschelde2019-01-073-4/+4
| | | | Thanks @PJB3005
* doc: Sync classref with current sourceRémi Verschelde2018-12-271-1/+1
| | | | Fix various code formatting issues and argument names.